CMDR Kassanna profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,622,920,227 cr |
Credits spent on ships | 2,052,393,040 cr |
Credits spent on outfitting | 5,913,858,241 cr |
Credits spent on repairs | 78,988,049 cr |
Credits spent on fuel | 604,503 cr |
Credits spent on munitions | 4,524,123 cr |
Insurance claims | 100 |
Total claim costs | 1,365,778,023 cr |
Combat |
|
Bounties claimed | 3,940 |
Profit from bounties | 461,714,659 cr |
Combat bonds | 2,859 |
Profit from combat bonds | 305,333,560 cr |
Assassinations | 165 |
Profit from assassinations | 137,834,766 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 330 |
Crime |
|
Fines issued | 1,025 |
Lifetime fines value | 5,021,949 cr |
Bounties received/earned | 2,037 |
Lifetime bounty value | 118,901,100 cr |
Highest bounty issued | 5,212,400 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2,103,978 cr |
Commodities smuggled | 1,069 |
Average profit | 20,231 cr |
Highest single transaction | 483,645 cr |
Trading |
|
Market network | 208 |
Trading profit | 16,661,582,863 cr |
Commodities traded | 155,362 |
Average profit | 18,933,617 cr |
Highest single transaction | 818,730,432 cr |
Mining |
|
Profits from mining | 14,770,840,813 cr |
Minerals refined | 19,823 |
Materials collected | 38,181 |
Exploration |
|
Systems visited | 5,409 |
Profits from exploration | 683,510,257 cr |
Level 2 detailed scans | 32,475 |
Level 3 detailed scans | 32,475 |
Highest payout | 11,275,360 cr |
Total hyperspace distance | 263,299 ly |
Total hyperspace jumps | 7,805 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,219.38 ly |
Approximate time played | 25W 3H 35M |
Passengers |
|
Total bulk passengers delivered | 10,581 |
Total VIPs delivered | 441 |
Total delivered | 11,022 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 227 |
Total profit | 4,047,264 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,201 |
Grade 1 upgrades generated | 817 |
Grade 2 upgrades generated | 866 |
Grade 3 upgrades generated | 904 |
Grade 4 upgrades generated | 855 |
Grade 5 upgrades generated | 759 |
Crew |
|
Crew credits earned | 2,501,463,748 cr |
Crew hired | 18 |
Crew fired | 1 |
Crew lost | 52 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 30S |