CMDR Deymon60 profile
(Python Mk II)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 25,469,077,317 cr |
Credits spent on ships | 1,248,703,674 cr |
Credits spent on outfitting | 5,146,359,944 cr |
Credits spent on repairs | 57,985,749 cr |
Credits spent on fuel | 1,018,016 cr |
Credits spent on munitions | 7,158,212 cr |
Insurance claims | 39 |
Total claim costs | 631,249,141 cr |
Combat |
|
Bounties claimed | 3,379 |
Profit from bounties | 657,445,175 cr |
Combat bonds | 4,177 |
Profit from combat bonds | 1,537,348,788 cr |
Assassinations | 25 |
Profit from assassinations | 21,301,162 cr |
Highest single reward | 2,102,154 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 16,250 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 101,350 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15,000 cr |
Commodities smuggled | 7 |
Average profit | 3,000 cr |
Highest single transaction | 4,176 cr |
Trading |
|
Market network | 208 |
Trading profit | 14,178,462,255 cr |
Commodities traded | 214,944 |
Average profit | 8,369,812 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 13,228,959,633 cr |
Minerals refined | 31,682 |
Materials collected | 49,293 |
Exploration |
|
Systems visited | 14,179 |
Profits from exploration | 2,513,420,489 cr |
Level 2 detailed scans | 112,251 |
Level 3 detailed scans | 112,249 |
Highest payout | 15,199,265 cr |
Total hyperspace distance | 826,879 ly |
Total hyperspace jumps | 20,137 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 25W 4D 17H 45M |
Passengers |
|
Total bulk passengers delivered | 1,936 |
Total VIPs delivered | 0 |
Total delivered | 1,936 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 100 |
Total profit | 2,209,939 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,977 |
Grade 1 upgrades generated | 728 |
Grade 2 upgrades generated | 960 |
Grade 3 upgrades generated | 1,377 |
Grade 4 upgrades generated | 1,445 |
Grade 5 upgrades generated | 1,467 |
Crew |
|
Crew credits earned | 1,001,252,958 cr |
Crew hired | 1 |