CMDR FreemindNox profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,906,033,393 cr |
Credits spent on ships | 692,920,822 cr |
Credits spent on outfitting | 1,299,308,455 cr |
Credits spent on repairs | 21,121,177 cr |
Credits spent on fuel | 318,143 cr |
Credits spent on munitions | 2,197,992 cr |
Insurance claims | 26 |
Total claim costs | 211,974,599 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 170,480,227 cr |
Combat bonds | 284 |
Profit from combat bonds | 15,926,756 cr |
Assassinations | 51 |
Profit from assassinations | 12,026,421 cr |
Highest single reward | 635,600 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1,209,316 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 437,620 cr |
Highest bounty issued | 242,600 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 706,570 cr |
Commodities smuggled | 65 |
Average profit | 47,105 cr |
Highest single transaction | 298,865 cr |
Trading |
|
Market network | 158 |
Trading profit | 6,932,004,379 cr |
Commodities traded | 118,593 |
Average profit | 13,128,796 cr |
Highest single transaction | 394,880,000 cr |
Mining |
|
Profits from mining | 5,269,016,296 cr |
Minerals refined | 9,202 |
Materials collected | 11,223 |
Exploration |
|
Systems visited | 3,959 |
Profits from exploration | 108,493,269 cr |
Level 2 detailed scans | 8,973 |
Level 3 detailed scans | 9,010 |
Highest payout | 2,382,161 cr |
Total hyperspace distance | 145,260 ly |
Total hyperspace jumps | 5,740 |
Max distance from start | 22,000.65 ly |
Max distance from Sol | 15,620.45 ly |
Max distance from Colonia | 23,459.90 ly |
Approximate time played | 6W 2D 7H 33M |
Passengers |
|
Total bulk passengers delivered | 6,039 |
Total VIPs delivered | 955 |
Total delivered | 6,994 |
Total ejected | 67 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 21,082 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 469 |
Grade 1 upgrades generated | 158 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 783,479,186 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 36M 8S |
Time in gunner role | 53M 57S |
Time in fighter con role | 1H 4M |
Total credits accrued | 808,194 cr |