CMDR RichBehemoth profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,409,092,955 cr |
Credits spent on ships | 2,957,018,396 cr |
Credits spent on outfitting | 7,098,610,773 cr |
Credits spent on repairs | 15,925,808 cr |
Credits spent on fuel | 390,445 cr |
Credits spent on munitions | 1,130,537 cr |
Insurance claims | 50 |
Total claim costs | 353,199,747 cr |
Combat |
|
Bounties claimed | 432 |
Profit from bounties | 58,812,846 cr |
Combat bonds | 294 |
Profit from combat bonds | 20,667,726 cr |
Assassinations | 4 |
Profit from assassinations | 7,446,333 cr |
Highest single reward | 302,100 cr |
Skimmers killed | 130 |
Crime |
|
Fines issued | 228 |
Lifetime fines value | 952,529 cr |
Bounties received/earned | 501 |
Lifetime bounty value | 16,991,971 cr |
Highest bounty issued | 2,839,800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 254,093 cr |
Commodities smuggled | 75 |
Average profit | 19,546 cr |
Highest single transaction | 121,352 cr |
Trading |
|
Market network | 68 |
Trading profit | 6,267,045,627 cr |
Commodities traded | 31,914 |
Average profit | 31,812,414 cr |
Highest single transaction | 340,725,624 cr |
Mining |
|
Profits from mining | 4,893,010,417 cr |
Minerals refined | 5,022 |
Materials collected | 15,248 |
Exploration |
|
Systems visited | 5,145 |
Profits from exploration | 249,590,665 cr |
Level 2 detailed scans | 13,781 |
Level 3 detailed scans | 13,330 |
Highest payout | 4,024,758 cr |
Total hyperspace distance | 370,285 ly |
Total hyperspace jumps | 6,922 |
Max distance from start | 32,548.07 ly |
Max distance from Sol | 27,609.39 ly |
Max distance from Colonia | 22,787.27 ly |
Approximate time played | 6W 4D 11H 27M |
Passengers |
|
Total bulk passengers delivered | 44 |
Total VIPs delivered | 2,104 |
Total delivered | 2,148 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 148,182 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,746 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 270 |
Grade 3 upgrades generated | 350 |
Grade 4 upgrades generated | 423 |
Grade 5 upgrades generated | 476 |
Crew |
|
Crew credits earned | 743,358,800 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3H 44M 5S |
Time in gunner role | 28M 11S |