CMDR Orion3z profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,225,419,379 cr |
Credits spent on ships | 1,887,915,319 cr |
Credits spent on outfitting | 6,122,608,411 cr |
Credits spent on repairs | 57,311,529 cr |
Credits spent on fuel | 1,420,258 cr |
Credits spent on munitions | 4,111,009 cr |
Insurance claims | 432 |
Total claim costs | 965,098,136 cr |
Combat |
|
Bounties claimed | 6,438 |
Profit from bounties | 522,430,743 cr |
Combat bonds | 3,219 |
Profit from combat bonds | 1,518,226,692 cr |
Assassinations | 61 |
Profit from assassinations | 13,050,149 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,617 |
Crime |
|
Fines issued | 739 |
Lifetime fines value | 5,418,032 cr |
Bounties received/earned | 3,488 |
Lifetime bounty value | 1,155,020 cr |
Highest bounty issued | 14,670 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3,786,344 cr |
Commodities smuggled | 315 |
Average profit | 378,634 cr |
Highest single transaction | 937,656 cr |
Trading |
|
Market network | 105 |
Trading profit | 17,886,418,642 cr |
Commodities traded | 66,949 |
Average profit | 41,986,898 cr |
Highest single transaction | 711,820,440 cr |
Mining |
|
Profits from mining | 15,573,238,580 cr |
Minerals refined | 16,170 |
Materials collected | 22,982 |
Exploration |
|
Systems visited | 23,840 |
Profits from exploration | 660,186,741 cr |
Level 2 detailed scans | 14,968 |
Level 3 detailed scans | 53,787 |
Highest payout | 9,392,000 cr |
Total hyperspace distance | 979,891 ly |
Total hyperspace jumps | 29,798 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 23W 5H 55M |
Passengers |
|
Total bulk passengers delivered | 3,790 |
Total VIPs delivered | 548 |
Total delivered | 4,338 |
Total ejected | 205 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,261 |
Grade 1 upgrades generated | 739 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 293 |
Grade 4 upgrades generated | 392 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 193,094,215 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 6M 11S |
Time in gunner role | 12M 25S |
Time in fighter con role | 18M 37S |
Total credits accrued | 102,003 cr |