CMDR Avalien profile
(Anaconda)
Federation: Post Commander
Empire: Earl
Balance |
|
---|---|
Current assets | 6,724,222,289 cr |
Credits spent on ships | 956,184,408 cr |
Credits spent on outfitting | 2,561,938,768 cr |
Credits spent on repairs | 8,459,943 cr |
Credits spent on fuel | 425,776 cr |
Credits spent on munitions | 2,275,478 cr |
Insurance claims | 21 |
Total claim costs | 80,813,997 cr |
Combat |
|
Bounties claimed | 2,048 |
Profit from bounties | 280,756,340 cr |
Combat bonds | 282 |
Profit from combat bonds | 12,217,183 cr |
Assassinations | 144 |
Profit from assassinations | 50,807,289 cr |
Highest single reward | 738,900 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 297,231 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 235,250 cr |
Highest bounty issued | 102,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 83,027 cr |
Commodities smuggled | 25 |
Average profit | 6,387 cr |
Highest single transaction | 26,436 cr |
Trading |
|
Market network | 100 |
Trading profit | 2,972,416,594 cr |
Commodities traded | 39,573 |
Average profit | 9,007,323 cr |
Highest single transaction | 335,266,268 cr |
Mining |
|
Profits from mining | 2,995,400,154 cr |
Minerals refined | 5,766 |
Materials collected | 31,918 |
Exploration |
|
Systems visited | 8,884 |
Profits from exploration | 3,517,466,549 cr |
Level 2 detailed scans | 89,480 |
Level 3 detailed scans | 89,480 |
Highest payout | 15,751,586 cr |
Total hyperspace distance | 385,786 ly |
Total hyperspace jumps | 10,852 |
Max distance from start | 30,676.64 ly |
Max distance from Sol | 30,735.42 ly |
Max distance from Colonia | 25,832.40 ly |
Approximate time played | 13W 4D 8H 54M |
Passengers |
|
Total bulk passengers delivered | 795 |
Total VIPs delivered | 7 |
Total delivered | 802 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 258,752 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,564 |
Grade 1 upgrades generated | 475 |
Grade 2 upgrades generated | 435 |
Grade 3 upgrades generated | 565 |
Grade 4 upgrades generated | 508 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 203,568,063 cr |
Crew hired | 12 |
Crew fired | 12 |
Multi-Crew |
|
Total time in multi-crew | 1H 32M 2S |
Time in gunner role | 21M 32S |
Total credits accrued | 167,646 cr |