CMDR ComputerMaster1st profile
(Type-10 Defender)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 4,513,342,846 cr |
Credits spent on ships | 215,505,575 cr |
Credits spent on outfitting | 1,227,698,633 cr |
Credits spent on repairs | 10,752,222 cr |
Credits spent on fuel | 161,808 cr |
Credits spent on munitions | 98,931 cr |
Insurance claims | 3 |
Total claim costs | 31,961,172 cr |
Combat |
|
Bounties claimed | 557 |
Profit from bounties | 17,856,676 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 272,355 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 802,580 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 10,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 21 |
Trading profit | 2,363,676 cr |
Commodities traded | 2,906 |
Average profit | 73,865 cr |
Highest single transaction | 838,764 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 16,631 |
Exploration |
|
Systems visited | 11,497 |
Profits from exploration | 3,901,504,198 cr |
Level 2 detailed scans | 146,305 |
Level 3 detailed scans | 146,305 |
Highest payout | 17,340,889 cr |
Total hyperspace distance | 343,218 ly |
Total hyperspace jumps | 12,307 |
Max distance from start | 39,599.56 ly |
Max distance from Sol | 39,666.01 ly |
Max distance from Colonia | 35,769.20 ly |
Approximate time played | 5W 18H 44M |
Passengers |
|
Total bulk passengers delivered | 8,934 |
Total VIPs delivered | 6 |
Total delivered | 8,940 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,412 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 107 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 5D 4H 54M 50S |
Time in gunner role | 9H 5M 34S |
Time in fighter con role | 30M 52S |
Total credits accrued | 4,425,483 cr |
Total fines accrued | 200 cr |