CMDR Drakenwolf profile
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Federation: Ensign
Empire: Serf
Balance |
|
---|---|
Current assets | 1,368,169,770 cr |
Credits spent on ships | 219,149,252 cr |
Credits spent on outfitting | 419,857,244 cr |
Credits spent on repairs | 4,056,343 cr |
Credits spent on fuel | 47,925 cr |
Credits spent on munitions | 337,143 cr |
Insurance claims | 29 |
Total claim costs | 68,656,509 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 2,334,050 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1,764,084 cr |
Highest single reward | 218,150 cr |
Skimmers killed | 173 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 254,410 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 31,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 11,439,748 cr |
Commodities smuggled | 148 |
Average profit | 1,906,625 cr |
Highest single transaction | 6,677,238 cr |
Trading |
|
Market network | 28 |
Trading profit | 145,545,149 cr |
Commodities traded | 883 |
Average profit | 1,288,010 cr |
Highest single transaction | 133,567,866 cr |
Mining |
|
Profits from mining | 145,051,613 cr |
Minerals refined | 433 |
Materials collected | 5,846 |
Exploration |
|
Systems visited | 4,600 |
Profits from exploration | 755,219,642 cr |
Level 2 detailed scans | 25,175 |
Level 3 detailed scans | 25,127 |
Highest payout | 14,759,080 cr |
Total hyperspace distance | 169,695 ly |
Total hyperspace jumps | 5,042 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,254.03 ly |
Max distance from Colonia | 46,214.89 ly |
Approximate time played | 6W 1D 1H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 208,358 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 183 |
Grade 1 upgrades generated | 46 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 13 |
Multi-Crew |
|
Total time in multi-crew | 3H 32M 42S |
Time in gunner role | 45S |