CMDR KEKSKILLER profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 528,074,392 cr |
Credits spent on ships | 235,766,454 cr |
Credits spent on outfitting | 342,967,135 cr |
Credits spent on repairs | 1,571,427 cr |
Credits spent on fuel | 58,384 cr |
Credits spent on munitions | 501,518 cr |
Insurance claims | 17 |
Total claim costs | 29,132,499 cr |
Combat |
|
Bounties claimed | 470 |
Profit from bounties | 32,215,582 cr |
Combat bonds | 64 |
Profit from combat bonds | 2,190,599 cr |
Assassinations | 39 |
Profit from assassinations | 16,055,626 cr |
Highest single reward | 289,940 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 157,603 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 144,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 218,052 cr |
Commodities smuggled | 16 |
Average profit | 27,257 cr |
Highest single transaction | 127,438 cr |
Trading |
|
Market network | 25 |
Trading profit | 963,403 cr |
Commodities traded | 557 |
Average profit | 15,292 cr |
Highest single transaction | 145,120 cr |
Mining |
|
Profits from mining | 138,319 cr |
Minerals refined | 34 |
Materials collected | 4,503 |
Exploration |
|
Systems visited | 2,011 |
Profits from exploration | 472,350,048 cr |
Level 2 detailed scans | 8,916 |
Level 3 detailed scans | 8,915 |
Highest payout | 9,567,148 cr |
Total hyperspace distance | 65,723 ly |
Total hyperspace jumps | 2,298 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,954.10 ly |
Approximate time played | 1W 5D 4H 53M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 23 |
Total delivered | 32 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 188,461 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 50 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 1,223,835 cr |
Crew hired | 2 |
Crew fired | 2 |