CMDR Grega81 profile
(Mandalay)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,929,781,767 cr |
Credits spent on ships | 1,412,327,015 cr |
Credits spent on outfitting | 5,419,313,951 cr |
Credits spent on repairs | 37,566,957 cr |
Credits spent on fuel | 772,267 cr |
Credits spent on munitions | 6,144,660 cr |
Insurance claims | 48 |
Total claim costs | 299,188,108 cr |
Combat |
|
Bounties claimed | 5,855 |
Profit from bounties | 1,022,063,326 cr |
Combat bonds | 11,698 |
Profit from combat bonds | 1,357,723,241 cr |
Assassinations | 132 |
Profit from assassinations | 136,928,994 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 368 |
Lifetime fines value | 711,848 cr |
Bounties received/earned | 3,337 |
Lifetime bounty value | 15,289,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13,408,474 cr |
Commodities smuggled | 4,945 |
Average profit | 582,977 cr |
Highest single transaction | 2,165,510 cr |
Trading |
|
Market network | 126 |
Trading profit | 5,405,469,689 cr |
Commodities traded | 21,983 |
Average profit | 12,229,569 cr |
Highest single transaction | 844,280,832 cr |
Mining |
|
Profits from mining | 5,543,785,750 cr |
Minerals refined | 9,144 |
Materials collected | 44,331 |
Exploration |
|
Systems visited | 19,036 |
Profits from exploration | 5,145,000,794 cr |
Level 2 detailed scans | 98,231 |
Level 3 detailed scans | 98,229 |
Highest payout | 37,858,472 cr |
Total hyperspace distance | 1,342,720 ly |
Total hyperspace jumps | 25,593 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,004.84 ly |
Approximate time played | 15W 2D 17H 14M |
Passengers |
|
Total bulk passengers delivered | 8,842 |
Total VIPs delivered | 1,540 |
Total delivered | 10,382 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 481,973 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,500 |
Grade 1 upgrades generated | 1,025 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1,192 |
Grade 4 upgrades generated | 1,431 |
Grade 5 upgrades generated | 1,903 |
Crew |
|
Crew credits earned | 43,874,316 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 42M 19S |