CMDR Graabeerd Hagan profile
(Beluga Liner)
Federation: Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 3,044,427,217 cr |
Credits spent on ships | 1,316,528,520 cr |
Credits spent on outfitting | 1,503,327,401 cr |
Credits spent on repairs | 2,897,456 cr |
Credits spent on fuel | 1,171,181 cr |
Credits spent on munitions | 299,468 cr |
Insurance claims | 21 |
Total claim costs | 32,812,305 cr |
Combat |
|
Bounties claimed | 8 |
Profit from bounties | 36,098 cr |
Combat bonds | 7 |
Profit from combat bonds | 555,611 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 21,010 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 30,670 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2,700 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 34 |
Trading profit | 705,834,568 cr |
Commodities traded | 9,526 |
Average profit | 5,557,753 cr |
Highest single transaction | 191,425,850 cr |
Mining |
|
Profits from mining | 586,998,904 cr |
Minerals refined | 873 |
Materials collected | 6,528 |
Exploration |
|
Systems visited | 11,025 |
Profits from exploration | 488,449,732 cr |
Level 2 detailed scans | 42,402 |
Level 3 detailed scans | 42,395 |
Highest payout | 7,746,084 cr |
Total hyperspace distance | 461,145 ly |
Total hyperspace jumps | 18,659 |
Max distance from start | 12,248.40 ly |
Max distance from Sol | 12,233.13 ly |
Max distance from Colonia | 24,943.74 ly |
Approximate time played | 11W 4H 33M |
Passengers |
|
Total bulk passengers delivered | 3,783 |
Total VIPs delivered | 4,841 |
Total delivered | 8,624 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 962,437 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 353 |
Grade 1 upgrades generated | 133 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 173,110,123 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 42S |
Time in gunner role | 3H 15M |
Total credits accrued | 39,994 cr |