CMDR Gionminsa profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9,142,213,929 cr |
Credits spent on ships | 1,698,382,089 cr |
Credits spent on outfitting | 5,261,173,400 cr |
Credits spent on repairs | 83,395,008 cr |
Credits spent on fuel | 1,008,749 cr |
Credits spent on munitions | 4,970,974 cr |
Insurance claims | 116 |
Total claim costs | 526,582,959 cr |
Combat |
|
Bounties claimed | 6,441 |
Profit from bounties | 598,785,161 cr |
Combat bonds | 2,558 |
Profit from combat bonds | 205,673,142 cr |
Assassinations | 45 |
Profit from assassinations | 18,262,229 cr |
Highest single reward | 1,962,085 cr |
Skimmers killed | 200 |
Crime |
|
Fines issued | 1,016 |
Lifetime fines value | 3,216,789 cr |
Bounties received/earned | 934 |
Lifetime bounty value | 4,087,560 cr |
Highest bounty issued | 2,923,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2,715,414 cr |
Commodities smuggled | 1,606 |
Average profit | 104,439 cr |
Highest single transaction | 1,521,744 cr |
Trading |
|
Market network | 160 |
Trading profit | 17,366,489,723 cr |
Commodities traded | 363,276 |
Average profit | 13,287,291 cr |
Highest single transaction | 843,513,384 cr |
Mining |
|
Profits from mining | 10,597,643,287 cr |
Minerals refined | 14,537 |
Materials collected | 32,511 |
Exploration |
|
Systems visited | 20,674 |
Profits from exploration | 1,928,621,733 cr |
Level 2 detailed scans | 59,315 |
Level 3 detailed scans | 58,883 |
Highest payout | 9,981,415 cr |
Total hyperspace distance | 635,472 ly |
Total hyperspace jumps | 23,866 |
Max distance from start | 32,000.99 ly |
Max distance from Sol | 27,027.54 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 19W 6D 13H 44M |
Passengers |
|
Total bulk passengers delivered | 40,183 |
Total VIPs delivered | 27 |
Total delivered | 40,210 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 171 |
Total profit | 286,386 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,510 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 416 |
Grade 4 upgrades generated | 381 |
Grade 5 upgrades generated | 177 |
Crew |
|
Crew credits earned | 6,144,498,405 cr |
Crew hired | 16 |
Crew fired | 8 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 3D 23H 46M 2S |
Time in gunner role | 1H 32M 14S |
Time in fighter con role | 9H 36M 11S |
Total credits accrued | 23,382,222 cr |
Total fines accrued | 2,398,594 cr |