CMDR Danteurius profile
(Diamondback Explorer)
Federation: None
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,689,137,459 cr |
Credits spent on ships | 524,949,955 cr |
Credits spent on outfitting | 1,417,107,077 cr |
Credits spent on repairs | 3,458,732 cr |
Credits spent on fuel | 137,053 cr |
Credits spent on munitions | 367,514 cr |
Insurance claims | 15 |
Total claim costs | 38,936,186 cr |
Combat |
|
Bounties claimed | 133 |
Profit from bounties | 13,443,633 cr |
Combat bonds | 31 |
Profit from combat bonds | 1,141,944 cr |
Assassinations | 2 |
Profit from assassinations | 328,768 cr |
Highest single reward | 156,720 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 36,819 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 3,500 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2,186 cr |
Commodities smuggled | 9 |
Average profit | 364 cr |
Highest single transaction | 1,086 cr |
Trading |
|
Market network | 16 |
Trading profit | 186,311,855 cr |
Commodities traded | 6,542 |
Average profit | 2,300,146 cr |
Highest single transaction | 109,529,838 cr |
Mining |
|
Profits from mining | 170,817,370 cr |
Minerals refined | 521 |
Materials collected | 4,479 |
Exploration |
|
Systems visited | 5,536 |
Profits from exploration | 1,391,855,568 cr |
Level 2 detailed scans | 18,251 |
Level 3 detailed scans | 18,249 |
Highest payout | 38,373,210 cr |
Total hyperspace distance | 308,356 ly |
Total hyperspace jumps | 6,192 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 2D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 32 |
Total delivered | 57 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 326 |
Grade 1 upgrades generated | 82 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew credits earned | 18,521,437 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 21M 13S |
Time in gunner role | 33M 40S |
Time in fighter con role | 1H 8M 15S |