CMDR DTHbyCILLITbang profile
(Krait Phantom)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5,981,556,246 cr |
Credits spent on ships | 2,182,295,317 cr |
Credits spent on outfitting | 7,564,038,672 cr |
Credits spent on repairs | 55,629,008 cr |
Credits spent on fuel | 827,356 cr |
Credits spent on munitions | 8,071,254 cr |
Insurance claims | 88 |
Total claim costs | 608,636,851 cr |
Combat |
|
Bounties claimed | 10,280 |
Profit from bounties | 553,119,936 cr |
Combat bonds | 5,689 |
Profit from combat bonds | 182,181,337 cr |
Assassinations | 143 |
Profit from assassinations | 52,560,329 cr |
Highest single reward | 436,320 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 812 |
Lifetime fines value | 5,518,703 cr |
Bounties received/earned | 639 |
Lifetime bounty value | 1,873,913 cr |
Highest bounty issued | 795,300 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 15,372,129 cr |
Commodities smuggled | 2,540 |
Average profit | 126,001 cr |
Highest single transaction | 2,170,464 cr |
Trading |
|
Market network | 262 |
Trading profit | 520,657,372 cr |
Commodities traded | 110,327 |
Average profit | 391,178 cr |
Highest single transaction | 53,325,144 cr |
Mining |
|
Profits from mining | 292,961,430 cr |
Minerals refined | 7,478 |
Materials collected | 28,473 |
Exploration |
|
Systems visited | 15,224 |
Profits from exploration | 343,670,265 cr |
Level 2 detailed scans | 6,281 |
Level 3 detailed scans | 187,283 |
Highest payout | 3,261,325 cr |
Total hyperspace distance | 584,935 ly |
Total hyperspace jumps | 26,596 |
Max distance from start | 25,857.31 ly |
Max distance from Sol | 2,115.86 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 15W 1D 20H 29M |
Passengers |
|
Total bulk passengers delivered | 5,550 |
Total VIPs delivered | 1,368 |
Total delivered | 6,918 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,144 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,738 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 324 |
Grade 3 upgrades generated | 631 |
Grade 4 upgrades generated | 515 |
Grade 5 upgrades generated | 750 |
Crew |
|
Crew credits earned | 1,166,532,558 cr |
Crew hired | 19 |
Crew fired | 9 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9H 36M 29S |
Time in fighter con role | 11M 8S |
Total credits accrued | 8,668 cr |