CMDR StoutishChimp2 profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,688,721,983 cr |
Credits spent on ships | 776,212,748 cr |
Credits spent on outfitting | 1,951,795,030 cr |
Credits spent on repairs | 31,932,037 cr |
Credits spent on fuel | 564,349 cr |
Credits spent on munitions | 4,523,805 cr |
Insurance claims | 86 |
Total claim costs | 420,677,300 cr |
Combat |
|
Bounties claimed | 1,979 |
Profit from bounties | 151,353,629 cr |
Combat bonds | 3,802 |
Profit from combat bonds | 1,044,688,350 cr |
Assassinations | 31 |
Profit from assassinations | 10,828,725 cr |
Highest single reward | 336,180 cr |
Skimmers killed | 270 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 995,343 cr |
Bounties received/earned | 373 |
Lifetime bounty value | 559,800 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 2,370,399 cr |
Commodities smuggled | 283 |
Average profit | 48,375 cr |
Highest single transaction | 725,364 cr |
Trading |
|
Market network | 561 |
Trading profit | 3,387,493,815 cr |
Commodities traded | 161,002 |
Average profit | 1,690,366 cr |
Highest single transaction | 157,614,215 cr |
Mining |
|
Profits from mining | 801,509,125 cr |
Minerals refined | 3,839 |
Materials collected | 41,821 |
Exploration |
|
Systems visited | 8,703 |
Profits from exploration | 1,624,762,451 cr |
Level 2 detailed scans | 53,307 |
Level 3 detailed scans | 55,034 |
Highest payout | 18,487,844 cr |
Total hyperspace distance | 482,434 ly |
Total hyperspace jumps | 11,143 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 6D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 14,286 |
Total VIPs delivered | 102 |
Total delivered | 14,388 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 528 |
Total profit | 7,691,108 cr |
Total rescue transactions | 120 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,875 |
Grade 1 upgrades generated | 580 |
Grade 2 upgrades generated | 693 |
Grade 3 upgrades generated | 716 |
Grade 4 upgrades generated | 577 |
Grade 5 upgrades generated | 309 |
Crew |
|
Crew credits earned | 231,092,766 cr |
Crew hired | 16 |
Crew fired | 9 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 9H 27S |
Time in gunner role | 2H 1M 42S |
Total credits accrued | 27,432 cr |