CMDR Prochaska profile
(Alliance Chieftain)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,245,040,550 cr |
Credits spent on ships | 903,168,223 cr |
Credits spent on outfitting | 2,249,247,369 cr |
Credits spent on repairs | 16,964,879 cr |
Credits spent on fuel | 411,296 cr |
Credits spent on munitions | 2,384,883 cr |
Insurance claims | 48 |
Total claim costs | 225,089,098 cr |
Combat |
|
Bounties claimed | 1,610 |
Profit from bounties | 78,463,021 cr |
Combat bonds | 534 |
Profit from combat bonds | 165,526,232 cr |
Assassinations | 25 |
Profit from assassinations | 8,397,225 cr |
Highest single reward | 458,049 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 213 |
Lifetime fines value | 549,936 cr |
Bounties received/earned | 245 |
Lifetime bounty value | 4,194,140 cr |
Highest bounty issued | 1,578,300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 191,291 cr |
Commodities smuggled | 11 |
Average profit | 27,327 cr |
Highest single transaction | 176,490 cr |
Trading |
|
Market network | 101 |
Trading profit | 1,036,872,762 cr |
Commodities traded | 60,632 |
Average profit | 1,046,289 cr |
Highest single transaction | 172,627,416 cr |
Mining |
|
Profits from mining | 984,149,866 cr |
Minerals refined | 2,008 |
Materials collected | 19,636 |
Exploration |
|
Systems visited | 11,682 |
Profits from exploration | 1,182,096,921 cr |
Level 2 detailed scans | 56,364 |
Level 3 detailed scans | 58,581 |
Highest payout | 9,274,327 cr |
Total hyperspace distance | 569,034 ly |
Total hyperspace jumps | 15,936 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 10W 7H 17M |
Passengers |
|
Total bulk passengers delivered | 194 |
Total VIPs delivered | 620 |
Total delivered | 814 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,136,477 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,769 |
Grade 1 upgrades generated | 681 |
Grade 2 upgrades generated | 739 |
Grade 3 upgrades generated | 758 |
Grade 4 upgrades generated | 409 |
Grade 5 upgrades generated | 182 |
Crew |
|
Crew credits earned | 154,613,162 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 38M 3S |
Time in gunner role | 1H 19M 32S |
Total credits accrued | 276,190 cr |