CMDR Amaro Pargo profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,770,947,715 cr |
Credits spent on ships | 756,954,339 cr |
Credits spent on outfitting | 2,059,458,281 cr |
Credits spent on repairs | 54,324,557 cr |
Credits spent on fuel | 373,052 cr |
Credits spent on munitions | 3,749,138 cr |
Insurance claims | 20 |
Total claim costs | 112,720,206 cr |
Combat |
|
Bounties claimed | 2,650 |
Profit from bounties | 431,062,345 cr |
Combat bonds | 6,053 |
Profit from combat bonds | 4,312,633,556 cr |
Assassinations | 14 |
Profit from assassinations | 7,868,565 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 280 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 3,641,635 cr |
Bounties received/earned | 245 |
Lifetime bounty value | 780,500 cr |
Highest bounty issued | 94,500 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 182,213 cr |
Commodities smuggled | 138 |
Average profit | 12,148 cr |
Highest single transaction | 114,819 cr |
Trading |
|
Market network | 122 |
Trading profit | 6,277,116,916 cr |
Commodities traded | 71,812 |
Average profit | 17,292,333 cr |
Highest single transaction | 824,493,000 cr |
Mining |
|
Profits from mining | 5,574,494,572 cr |
Minerals refined | 5,401 |
Materials collected | 24,256 |
Exploration |
|
Systems visited | 9,805 |
Profits from exploration | 8,183,972,194 cr |
Level 2 detailed scans | 94,617 |
Level 3 detailed scans | 91,166 |
Highest payout | 42,471,321 cr |
Total hyperspace distance | 516,148 ly |
Total hyperspace jumps | 11,658 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 16W 3D 4H 32M |
Passengers |
|
Total bulk passengers delivered | 13,954 |
Total VIPs delivered | 46 |
Total delivered | 14,000 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 774,145 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,995 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 257 |
Grade 3 upgrades generated | 341 |
Grade 4 upgrades generated | 522 |
Grade 5 upgrades generated | 638 |
Crew |
|
Crew credits earned | 3,667,220 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 54S |
Time in gunner role | 6M 12S |