CMDR 57 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 41,697,892,642 cr |
Credits spent on ships | 2,022,654,398 cr |
Credits spent on outfitting | 4,092,422,622 cr |
Credits spent on repairs | 53,225,418 cr |
Credits spent on fuel | 2,763,395 cr |
Credits spent on munitions | 2,809,250 cr |
Insurance claims | 27 |
Total claim costs | 212,914,606 cr |
Combat |
|
Bounties claimed | 19,050 |
Profit from bounties | 645,834,205 cr |
Combat bonds | 9,749 |
Profit from combat bonds | 319,645,515 cr |
Assassinations | 80 |
Profit from assassinations | 67,581,725 cr |
Highest single reward | 311,900 cr |
Skimmers killed | 1,036 |
Crime |
|
Fines issued | 415 |
Lifetime fines value | 257,315,634 cr |
Bounties received/earned | 846 |
Lifetime bounty value | 416,470 cr |
Highest bounty issued | 8,870 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 646,724,660 cr |
Commodities smuggled | 245,488 |
Average profit | 1,373,088 cr |
Highest single transaction | 3,300,876 cr |
Trading |
|
Market network | 104 |
Trading profit | 15,044,614,206 cr |
Commodities traded | 703,783 |
Average profit | 7,229,512 cr |
Highest single transaction | 264,897,360 cr |
Mining |
|
Profits from mining | 4,733,530 cr |
Minerals refined | 534 |
Materials collected | 21,909 |
Exploration |
|
Systems visited | 18,731 |
Profits from exploration | 970,423,888 cr |
Level 2 detailed scans | 178,695 |
Level 3 detailed scans | 217,393 |
Highest payout | 11,476,905 cr |
Total hyperspace distance | 826,640 ly |
Total hyperspace jumps | 34,775 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 27W 4D 4M |
Passengers |
|
Total bulk passengers delivered | 23,599 |
Total VIPs delivered | 1,888 |
Total delivered | 25,487 |
Total ejected | 298 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 26,849 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,136 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 141 |
Grade 5 upgrades generated | 338 |
Crew |
|
Crew credits earned | 231,361,786 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 31M 47S |