CMDR Zepptril profile
(Anaconda)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,430,621,263 cr |
Credits spent on ships | 3,088,135,124 cr |
Credits spent on outfitting | 9,943,150,520 cr |
Credits spent on repairs | 50,846,292 cr |
Credits spent on fuel | 883,295 cr |
Credits spent on munitions | 1,512,237 cr |
Insurance claims | 108 |
Total claim costs | 837,806,545 cr |
Combat |
|
Bounties claimed | 1,229 |
Profit from bounties | 112,498,116 cr |
Combat bonds | 377 |
Profit from combat bonds | 429,914,127 cr |
Assassinations | 32 |
Profit from assassinations | 26,118,528 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 402,551 cr |
Bounties received/earned | 157 |
Lifetime bounty value | 123,715 cr |
Highest bounty issued | 19,010 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 833,906 cr |
Commodities smuggled | 65 |
Average profit | 43,890 cr |
Highest single transaction | 509,040 cr |
Trading |
|
Market network | 301 |
Trading profit | 10,976,455,211 cr |
Commodities traded | 482,976 |
Average profit | 8,417,527 cr |
Highest single transaction | 998,322,864 cr |
Mining |
|
Profits from mining | 13,778,668,028 cr |
Minerals refined | 771 |
Materials collected | 18,306 |
Exploration |
|
Systems visited | 19,330 |
Profits from exploration | 4,962,723,550 cr |
Level 2 detailed scans | 125,402 |
Level 3 detailed scans | 125,187 |
Highest payout | 39,995,095 cr |
Total hyperspace distance | 1,613,541 ly |
Total hyperspace jumps | 23,394 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,846.86 ly |
Approximate time played | 53W 4D 22H 44M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 1,061 |
Total delivered | 1,079 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 21,142,499 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,387 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 242 |
Grade 3 upgrades generated | 307 |
Grade 4 upgrades generated | 280 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 1,862,231,739 cr |
Crew hired | 20 |
Crew fired | 19 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 13H 39M 55S |
Time in gunner role | 5S |
Time in fighter con role | 1H 11M |
Total credits accrued | 1,194,068 cr |