CMDR Zepptril profile


Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,718,299,033 cr |
Credits spent on ships | 3,091,343,288 cr |
Credits spent on outfitting | 10,077,073,589 cr |
Credits spent on repairs | 53,608,136 cr |
Credits spent on fuel | 910,284 cr |
Credits spent on munitions | 1,558,601 cr |
Insurance claims | 108 |
Total claim costs | 837,806,545 cr |
Combat |
|
Bounties claimed | 1,326 |
Profit from bounties | 133,382,960 cr |
Combat bonds | 377 |
Profit from combat bonds | 429,914,127 cr |
Assassinations | 32 |
Profit from assassinations | 26,118,528 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 402,551 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 124,015 cr |
Highest bounty issued | 19,010 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 833,906 cr |
Commodities smuggled | 65 |
Average profit | 43,890 cr |
Highest single transaction | 509,040 cr |
Trading |
|
Market network | 306 |
Trading profit | 10,926,360,645 cr |
Commodities traded | 484,157 |
Average profit | 8,184,540 cr |
Highest single transaction | 998,322,864 cr |
Mining |
|
Profits from mining | 13,778,668,028 cr |
Minerals refined | 771 |
Materials collected | 18,568 |
Exploration |
|
Systems visited | 20,475 |
Profits from exploration | 5,164,486,014 cr |
Level 2 detailed scans | 138,249 |
Level 3 detailed scans | 138,034 |
Highest payout | 39,995,095 cr |
Total hyperspace distance | 1,703,568 ly |
Total hyperspace jumps | 24,680 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,846.86 ly |
Approximate time played | 57W 4D 11H 57M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 1,061 |
Total delivered | 1,079 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 178 |
Total profit | 21,828,108 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,387 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 242 |
Grade 3 upgrades generated | 307 |
Grade 4 upgrades generated | 280 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 2,145,043,183 cr |
Crew hired | 20 |
Crew fired | 19 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 14H 9M 22S |
Time in gunner role | 5S |
Time in fighter con role | 1H 11M |
Total credits accrued | 1,194,068 cr |