CMDR FreneticKnight profile
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1,090,545,238 cr |
Credits spent on ships | 1,347,643,085 cr |
Credits spent on outfitting | 853,444,441 cr |
Credits spent on repairs | 21,057,367 cr |
Credits spent on fuel | 568,307 cr |
Credits spent on munitions | 316,413 cr |
Insurance claims | 57 |
Total claim costs | 206,144,712 cr |
Combat |
|
Bounties claimed | 70 |
Profit from bounties | 1,416,496 cr |
Combat bonds | 15 |
Profit from combat bonds | 130,400 cr |
Assassinations | 1 |
Profit from assassinations | 103,818 cr |
Highest single reward | 88,890 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 946,620 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 436,310 cr |
Highest bounty issued | 199,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 411,838 cr |
Commodities smuggled | 57 |
Average profit | 68,640 cr |
Highest single transaction | 393,210 cr |
Trading |
|
Market network | 69 |
Trading profit | 741,108,218 cr |
Commodities traded | 10,503 |
Average profit | 2,212,263 cr |
Highest single transaction | 135,147,586 cr |
Mining |
|
Profits from mining | 733,606,157 cr |
Minerals refined | 1,124 |
Materials collected | 2,407 |
Exploration |
|
Systems visited | 13,767 |
Profits from exploration | 657,518,489 cr |
Level 2 detailed scans | 28,832 |
Level 3 detailed scans | 29,971 |
Highest payout | 4,115,710 cr |
Total hyperspace distance | 557,642 ly |
Total hyperspace jumps | 15,344 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 3D 19H 23M |
Passengers |
|
Total bulk passengers delivered | 19,754 |
Total VIPs delivered | 50 |
Total delivered | 19,804 |
Total ejected | 61 |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 1,123,028 cr |
Total rescue transactions | 63 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 228 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 531,401 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 26M 23S |