CMDR Turin Atmos profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,024,970,311 cr |
Credits spent on ships | 1,679,834,837 cr |
Credits spent on outfitting | 3,026,553,320 cr |
Credits spent on repairs | 15,685,945 cr |
Credits spent on fuel | 1,941,770 cr |
Credits spent on munitions | 2,139,219 cr |
Insurance claims | 61 |
Total claim costs | 214,385,779 cr |
Combat |
|
Bounties claimed | 2,672 |
Profit from bounties | 388,381,566 cr |
Combat bonds | 1,710 |
Profit from combat bonds | 113,219,364 cr |
Assassinations | 89 |
Profit from assassinations | 47,591,746 cr |
Highest single reward | 1,569,733 cr |
Skimmers killed | 250 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 15,215,205 cr |
Bounties received/earned | 347 |
Lifetime bounty value | 1,222,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 6,257,394 cr |
Commodities smuggled | 478 |
Average profit | 272,061 cr |
Highest single transaction | 5,659,353 cr |
Trading |
|
Market network | 429 |
Trading profit | 8,639,252,240 cr |
Commodities traded | 683,035 |
Average profit | 4,133,614 cr |
Highest single transaction | 77,612,013 cr |
Mining |
|
Profits from mining | 1,305,825,913 cr |
Minerals refined | 4,206 |
Materials collected | 18,904 |
Exploration |
|
Systems visited | 9,207 |
Profits from exploration | 1,923,326,790 cr |
Level 2 detailed scans | 62,780 |
Level 3 detailed scans | 62,697 |
Highest payout | 13,207,043 cr |
Total hyperspace distance | 585,802 ly |
Total hyperspace jumps | 18,560 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 17W 3D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 4,602 |
Total VIPs delivered | 544 |
Total delivered | 5,146 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 109 |
Total profit | 2,193,628 cr |
Total rescue transactions | 45 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,900 |
Grade 1 upgrades generated | 614 |
Grade 2 upgrades generated | 527 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 117 |
Crew |
|
Crew credits earned | 17,760,844 cr |
Crew hired | 11 |
Crew fired | 9 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3D 2H 36M 36S |
Time in gunner role | 3H 43M 15S |
Time in fighter con role | 13M 20S |
Total credits accrued | 673,006 cr |