CMDR Dhemoniq profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,623,433,778 cr |
Credits spent on ships | 2,291,153,308 cr |
Credits spent on outfitting | 8,642,424,140 cr |
Credits spent on repairs | 35,447,936 cr |
Credits spent on fuel | 1,972,845 cr |
Credits spent on munitions | 5,227,922 cr |
Insurance claims | 30 |
Total claim costs | 212,647,777 cr |
Combat |
|
Bounties claimed | 5,389 |
Profit from bounties | 766,578,664 cr |
Combat bonds | 3,702 |
Profit from combat bonds | 156,598,905 cr |
Assassinations | 529 |
Profit from assassinations | 260,186,629 cr |
Highest single reward | 1,795,390 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 229 |
Lifetime fines value | 3,406,081 cr |
Bounties received/earned | 510 |
Lifetime bounty value | 1,342,500 cr |
Highest bounty issued | 273,100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,867,223 cr |
Commodities smuggled | 844 |
Average profit | 207,469 cr |
Highest single transaction | 1,298,024 cr |
Trading |
|
Market network | 234 |
Trading profit | 17,757,118,793 cr |
Commodities traded | 276,922 |
Average profit | 14,699,602 cr |
Highest single transaction | 323,485,272 cr |
Mining |
|
Profits from mining | 15,003,974,559 cr |
Minerals refined | 45,163 |
Materials collected | 46,494 |
Exploration |
|
Systems visited | 18,949 |
Profits from exploration | 2,892,499,399 cr |
Level 2 detailed scans | 91,900 |
Level 3 detailed scans | 92,292 |
Highest payout | 14,598,055 cr |
Total hyperspace distance | 1,138,057 ly |
Total hyperspace jumps | 28,267 |
Max distance from start | 65,307.55 ly |
Max distance from Sol | 65,364.52 ly |
Max distance from Colonia | 46,314.75 ly |
Approximate time played | 18W 4D 15H 49M |
Passengers |
|
Total bulk passengers delivered | 18,599 |
Total VIPs delivered | 2,225 |
Total delivered | 20,824 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 1,197,428 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,320 |
Grade 1 upgrades generated | 791 |
Grade 2 upgrades generated | 972 |
Grade 3 upgrades generated | 1,242 |
Grade 4 upgrades generated | 1,405 |
Grade 5 upgrades generated | 910 |
Crew |
|
Crew credits earned | 2,343,577,128 cr |
Crew hired | 15 |
Crew fired | 11 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8M 54S |