CMDR Mirakosh Skyrider profile

(Imperial Cutter)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 19,963,880,046 cr |
Credits spent on ships | 1,913,855,292 cr |
Credits spent on outfitting | 5,487,808,924 cr |
Credits spent on repairs | 53,275,448 cr |
Credits spent on fuel | 1,459,567 cr |
Credits spent on munitions | 3,792,015 cr |
Insurance claims | 136 |
Total claim costs | 748,798,534 cr |
Combat |
|
Bounties claimed | 5,140 |
Profit from bounties | 414,643,570 cr |
Combat bonds | 2,060 |
Profit from combat bonds | 3,262,823,995 cr |
Assassinations | 5 |
Profit from assassinations | 2,636,292 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 5,643,528 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 40,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,362 cr |
Commodities smuggled | 8 |
Average profit | 3,872 cr |
Highest single transaction | 9,288 cr |
Trading |
|
Market network | 81 |
Trading profit | 9,345,746,421 cr |
Commodities traded | 58,137 |
Average profit | 30,245,134 cr |
Highest single transaction | 899,178,100 cr |
Mining |
|
Profits from mining | 7,340,918,885 cr |
Minerals refined | 14,821 |
Materials collected | 17,617 |
Exploration |
|
Systems visited | 23,497 |
Profits from exploration | 3,869,173,043 cr |
Level 2 detailed scans | 126,387 |
Level 3 detailed scans | 128,718 |
Highest payout | 18,501,130 cr |
Total hyperspace distance | 1,576,655 ly |
Total hyperspace jumps | 28,657 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 26W 2D 6H |
Passengers |
|
Total bulk passengers delivered | 4,442 |
Total VIPs delivered | 2,906 |
Total delivered | 7,348 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 366,196 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,655 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 455 |
Grade 3 upgrades generated | 445 |
Grade 4 upgrades generated | 208 |
Grade 5 upgrades generated | 115 |
Crew |
|
Crew credits earned | 1,184,160,775 cr |
Crew hired | 18 |
Crew fired | 15 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 21M 43S |
Time in gunner role | 12M 53S |
Time in fighter con role | 3H 7M 6S |
Total credits accrued | 13,886,985 cr |