CMDR chillichap profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7,703,269,741 cr |
Credits spent on ships | 4,739,582,671 cr |
Credits spent on outfitting | 9,588,507,524 cr |
Credits spent on repairs | 66,902,673 cr |
Credits spent on fuel | 959,210 cr |
Credits spent on munitions | 4,938,403 cr |
Insurance claims | 209 |
Total claim costs | 1,841,814,948 cr |
Combat |
|
Bounties claimed | 2,294 |
Profit from bounties | 463,762,534 cr |
Combat bonds | 1,480 |
Profit from combat bonds | 89,394,542 cr |
Assassinations | 220 |
Profit from assassinations | 400,272,838 cr |
Highest single reward | 462,811 cr |
Skimmers killed | 173 |
Crime |
|
Fines issued | 598 |
Lifetime fines value | 4,037,263 cr |
Bounties received/earned | 533 |
Lifetime bounty value | 1,701,155 cr |
Highest bounty issued | 227,700 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 5,357,483 cr |
Commodities smuggled | 1,665 |
Average profit | 67,816 cr |
Highest single transaction | 832,378 cr |
Trading |
|
Market network | 248 |
Trading profit | 7,951,571,985 cr |
Commodities traded | 286,211 |
Average profit | 4,405,303 cr |
Highest single transaction | 444,474,880 cr |
Mining |
|
Profits from mining | 3,697,959,032 cr |
Minerals refined | 20,386 |
Materials collected | 60,512 |
Exploration |
|
Systems visited | 18,095 |
Profits from exploration | 1,768,644,483 cr |
Level 2 detailed scans | 51,497 |
Level 3 detailed scans | 52,558 |
Highest payout | 13,849,060 cr |
Total hyperspace distance | 1,075,228 ly |
Total hyperspace jumps | 23,713 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 22W 6D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 8,571 |
Total VIPs delivered | 10,997 |
Total delivered | 19,568 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 1,176 |
Total profit | 32,381,439 cr |
Total rescue transactions | 138 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5,544 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 1,112 |
Grade 3 upgrades generated | 1,535 |
Grade 4 upgrades generated | 1,210 |
Grade 5 upgrades generated | 794 |
Crew |
|
Crew credits earned | 48,885,925 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |