CMDR Scaleios profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,004,237,464 cr |
Credits spent on ships | 983,475,788 cr |
Credits spent on outfitting | 2,528,000,360 cr |
Credits spent on repairs | 15,506,414 cr |
Credits spent on fuel | 203,466 cr |
Credits spent on munitions | 571,458 cr |
Insurance claims | 44 |
Total claim costs | 224,962,752 cr |
Combat |
|
Bounties claimed | 42 |
Profit from bounties | 1,889,160 cr |
Combat bonds | 9 |
Profit from combat bonds | 4,117,936 cr |
Assassinations | 4 |
Profit from assassinations | 690,724 cr |
Highest single reward | 258,370 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 733,311 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 52,950 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 342,701 cr |
Commodities smuggled | 247 |
Average profit | 57,117 cr |
Highest single transaction | 205,785 cr |
Trading |
|
Market network | 57 |
Trading profit | 7,135,384,376 cr |
Commodities traded | 61,604 |
Average profit | 31,997,239 cr |
Highest single transaction | 527,675,520 cr |
Mining |
|
Profits from mining | 6,830,153,518 cr |
Minerals refined | 6,213 |
Materials collected | 8,194 |
Exploration |
|
Systems visited | 5,191 |
Profits from exploration | 477,596,593 cr |
Level 2 detailed scans | 18,245 |
Level 3 detailed scans | 18,245 |
Highest payout | 16,532,978 cr |
Total hyperspace distance | 407,885 ly |
Total hyperspace jumps | 6,866 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 5D 4M |
Passengers |
|
Total bulk passengers delivered | 2,159 |
Total VIPs delivered | 209 |
Total delivered | 2,368 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,216 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 417 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 54 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 35M 54S |
Time in fighter con role | 16M 4S |
Total credits accrued | 1,400,001 cr |