CMDR Bloobird profile
(Krait Phantom)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 460,108,040 cr |
Credits spent on ships | 266,300,368 cr |
Credits spent on outfitting | 273,743,658 cr |
Credits spent on repairs | 765,700 cr |
Credits spent on fuel | 55,175 cr |
Credits spent on munitions | 378,300 cr |
Insurance claims | 38 |
Total claim costs | 27,653,362 cr |
Combat |
|
Bounties claimed | 143 |
Profit from bounties | 3,095,813 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 152,205 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 19,692 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 9,500 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 97,756 cr |
Commodities smuggled | 23 |
Average profit | 6,983 cr |
Highest single transaction | 22,624 cr |
Trading |
|
Market network | 25 |
Trading profit | 18,529,414 cr |
Commodities traded | 812 |
Average profit | 158,371 cr |
Highest single transaction | 5,081,321 cr |
Mining |
|
Profits from mining | 17,031,576 cr |
Minerals refined | 112 |
Materials collected | 5,972 |
Exploration |
|
Systems visited | 2,070 |
Profits from exploration | 387,896,104 cr |
Level 2 detailed scans | 7,828 |
Level 3 detailed scans | 7,653 |
Highest payout | 8,622,540 cr |
Total hyperspace distance | 83,747 ly |
Total hyperspace jumps | 2,974 |
Max distance from start | 22,120.16 ly |
Max distance from Sol | 22,189.65 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 3W 6D 8H 56M |
Passengers |
|
Total bulk passengers delivered | 103 |
Total VIPs delivered | 121 |
Total delivered | 224 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 465,021 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 121 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 59M 58S |
Time in gunner role | 2M 44S |
Total credits accrued | 29,134,389 cr |