CMDR CMD.Yoxi profile
(Federal Assault Ship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25,303,850,647 cr |
Credits spent on ships | 2,392,921,154 cr |
Credits spent on outfitting | 7,964,901,225 cr |
Credits spent on repairs | 80,898,522 cr |
Credits spent on fuel | 6,333,557 cr |
Credits spent on munitions | 17,998,376 cr |
Insurance claims | 77 |
Total claim costs | 462,264,369 cr |
Combat |
|
Bounties claimed | 28,007 |
Profit from bounties | 1,664,843,850 cr |
Combat bonds | 3,425 |
Profit from combat bonds | 663,000,366 cr |
Assassinations | 574 |
Profit from assassinations | 295,482,049 cr |
Highest single reward | 2,343,422 cr |
Skimmers killed | 417 |
Crime |
|
Fines issued | 623 |
Lifetime fines value | 7,171,963 cr |
Bounties received/earned | 1,141 |
Lifetime bounty value | 3,680,722 cr |
Highest bounty issued | 16,365 cr |
Smuggling |
|
Black market network | 112 |
Black market profit | 10,813,806 cr |
Commodities smuggled | 4,580 |
Average profit | 43,429 cr |
Highest single transaction | 687,648 cr |
Trading |
|
Market network | 2,237 |
Trading profit | 11,712,889,809 cr |
Commodities traded | 2,628,507 |
Average profit | 1,094,049 cr |
Highest single transaction | 224,083,395 cr |
Mining |
|
Profits from mining | 2,742,711,784 cr |
Minerals refined | 31,593 |
Materials collected | 132,869 |
Exploration |
|
Systems visited | 17,992 |
Profits from exploration | 4,022,086,577 cr |
Level 2 detailed scans | 73,809 |
Level 3 detailed scans | 215,423 |
Highest payout | 18,179,706 cr |
Total hyperspace distance | 1,136,705 ly |
Total hyperspace jumps | 44,408 |
Max distance from start | 58,895.84 ly |
Max distance from Sol | 58,964.54 ly |
Max distance from Colonia | 37,022.18 ly |
Approximate time played | 59W 6D 7H 19M |
Passengers |
|
Total bulk passengers delivered | 4,637 |
Total VIPs delivered | 2,267 |
Total delivered | 6,904 |
Total ejected | 168 |
Search and Rescue |
|
Total items rescued | 199 |
Total profit | 3,754,765 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,725 |
Grade 1 upgrades generated | 560 |
Grade 2 upgrades generated | 514 |
Grade 3 upgrades generated | 870 |
Grade 4 upgrades generated | 1,005 |
Grade 5 upgrades generated | 1,776 |
Crew |
|
Crew credits earned | 3,281,182,505 cr |
Crew hired | 56 |
Crew fired | 43 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 51M 26S |
Time in gunner role | 2H 57M 58S |
Time in fighter con role | 25M 37S |
Total credits accrued | 160,000 cr |