CMDR Von Dugard profile
(Asp Explorer)
Federation: Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 7,107,505,726 cr |
Credits spent on ships | 838,192,799 cr |
Credits spent on outfitting | 1,063,693,673 cr |
Credits spent on repairs | 6,812,206 cr |
Credits spent on fuel | 320,170 cr |
Credits spent on munitions | 1,150,101 cr |
Insurance claims | 57 |
Total claim costs | 57,285,160 cr |
Combat |
|
Bounties claimed | 985 |
Profit from bounties | 78,944,819 cr |
Combat bonds | 1 |
Profit from combat bonds | 46,524 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 254 |
Lifetime fines value | 372,916 cr |
Bounties received/earned | 78 |
Lifetime bounty value | 60,955 cr |
Highest bounty issued | 11,955 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 1,678,694 cr |
Commodities smuggled | 549 |
Average profit | 18,447 cr |
Highest single transaction | 267,099 cr |
Trading |
|
Market network | 427 |
Trading profit | 2,678,696,032 cr |
Commodities traded | 71,024 |
Average profit | 1,095,133 cr |
Highest single transaction | 126,150,804 cr |
Mining |
|
Profits from mining | 2,746,241,056 cr |
Minerals refined | 11,543 |
Materials collected | 24,728 |
Exploration |
|
Systems visited | 7,752 |
Profits from exploration | 1,487,414,232 cr |
Level 2 detailed scans | 35,179 |
Level 3 detailed scans | 56,195 |
Highest payout | 21,512,081 cr |
Total hyperspace distance | 281,426 ly |
Total hyperspace jumps | 11,218 |
Max distance from start | 24,217.47 ly |
Max distance from Sol | 24,237.97 ly |
Max distance from Colonia | 25,484.49 ly |
Approximate time played | 41W 1D 16H 52M |
Passengers |
|
Total bulk passengers delivered | 2,660 |
Total VIPs delivered | 4,550 |
Total delivered | 7,210 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 1,635,174 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,197 |
Grade 1 upgrades generated | 438 |
Grade 2 upgrades generated | 360 |
Grade 3 upgrades generated | 580 |
Grade 4 upgrades generated | 450 |
Grade 5 upgrades generated | 369 |
Crew |
|
Crew credits earned | 50,565,404 cr |
Crew hired | 15 |
Crew fired | 14 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 35S |
Time in gunner role | 12M 30S |