CMDR Father Bill profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 56,803,893,926 cr |
Credits spent on ships | 3,491,279,747 cr |
Credits spent on outfitting | 15,956,300,696 cr |
Credits spent on repairs | 51,606,744 cr |
Credits spent on fuel | 2,972,583 cr |
Credits spent on munitions | 21,342,588 cr |
Insurance claims | 69 |
Total claim costs | 713,085,984 cr |
Combat |
|
Bounties claimed | 8,413 |
Profit from bounties | 1,791,501,308 cr |
Combat bonds | 17,612 |
Profit from combat bonds | 929,946,666 cr |
Assassinations | 791 |
Profit from assassinations | 1,168,533,989 cr |
Highest single reward | 2,269,836 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 498 |
Lifetime fines value | 23,114,650 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 276,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 8,235,698 cr |
Commodities smuggled | 4,245 |
Average profit | 179,037 cr |
Highest single transaction | 788,992 cr |
Trading |
|
Market network | 413 |
Trading profit | 16,484,116,750 cr |
Commodities traded | 2,868,537 |
Average profit | 1,602,266 cr |
Highest single transaction | 444,474,880 cr |
Mining |
|
Profits from mining | 23,315,486,773 cr |
Minerals refined | 23,406 |
Materials collected | 145,114 |
Exploration |
|
Systems visited | 7,829 |
Profits from exploration | 269,341,566 cr |
Level 2 detailed scans | 19,893 |
Level 3 detailed scans | 20,116 |
Highest payout | 5,133,604 cr |
Total hyperspace distance | 806,467 ly |
Total hyperspace jumps | 36,396 |
Max distance from start | 22,020.14 ly |
Max distance from Sol | 22,027.64 ly |
Max distance from Colonia | 25,433.11 ly |
Approximate time played | 65W 2D 7H 13M |
Passengers |
|
Total bulk passengers delivered | 32,297 |
Total VIPs delivered | 9 |
Total delivered | 32,306 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 163 |
Total profit | 476,313 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 11,489 |
Grade 1 upgrades generated | 1,717 |
Grade 2 upgrades generated | 1,989 |
Grade 3 upgrades generated | 2,648 |
Grade 4 upgrades generated | 2,844 |
Grade 5 upgrades generated | 2,291 |
Crew |
|
Crew credits earned | 5,780,172,103 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 43M 8S |
Time in gunner role | 1M 7S |
Time in fighter con role | 54M 35S |
Total credits accrued | 433,300 cr |