CMDR spinnelein profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,585,749,754 cr |
Credits spent on ships | 833,222,400 cr |
Credits spent on outfitting | 3,282,417,378 cr |
Credits spent on repairs | 12,254,971 cr |
Credits spent on fuel | 253,948 cr |
Credits spent on munitions | 658,983 cr |
Insurance claims | 40 |
Total claim costs | 216,395,143 cr |
Combat |
|
Bounties claimed | 878 |
Profit from bounties | 67,563,884 cr |
Combat bonds | 363 |
Profit from combat bonds | 13,761,983 cr |
Assassinations | 89 |
Profit from assassinations | 86,617,909 cr |
Highest single reward | 564,750 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 1,359,293 cr |
Bounties received/earned | 217 |
Lifetime bounty value | 205,350 cr |
Highest bounty issued | 7,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,075 cr |
Commodities smuggled | 5 |
Average profit | 1,415 cr |
Highest single transaction | 1,869 cr |
Trading |
|
Market network | 69 |
Trading profit | 2,360,127,299 cr |
Commodities traded | 50,476 |
Average profit | 13,259,142 cr |
Highest single transaction | 493,562,240 cr |
Mining |
|
Profits from mining | 2,008,953,927 cr |
Minerals refined | 3,280 |
Materials collected | 10,543 |
Exploration |
|
Systems visited | 43,183 |
Profits from exploration | 3,625,692,686 cr |
Level 2 detailed scans | 124,404 |
Level 3 detailed scans | 128,359 |
Highest payout | 12,175,659 cr |
Total hyperspace distance | 2,864,284 ly |
Total hyperspace jumps | 44,475 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 20W 5D 21H 43M |
Passengers |
|
Total bulk passengers delivered | 2,620 |
Total VIPs delivered | 6 |
Total delivered | 2,626 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 839 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 159 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 105,178,602 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 38M 21S |
Time in gunner role | 2H 2M 17S |
Time in fighter con role | 3H 9M 3S |
Total credits accrued | 7,451,606 cr |
Total fines accrued | 1,800 cr |