CMDR Mad-Max profile
Federation: Midshipman
Empire: Master
Balance |
|
---|---|
Current assets | 3,156,346,755 cr |
Credits spent on ships | 1,075,107,074 cr |
Credits spent on outfitting | 3,991,553,324 cr |
Credits spent on repairs | 10,581,709 cr |
Credits spent on fuel | 509,174 cr |
Credits spent on munitions | 2,832,251 cr |
Insurance claims | 10 |
Total claim costs | 14,578,502 cr |
Combat |
|
Bounties claimed | 2,922 |
Profit from bounties | 235,029,097 cr |
Combat bonds | 1,438 |
Profit from combat bonds | 39,319,874 cr |
Assassinations | 41 |
Profit from assassinations | 3,756,828 cr |
Highest single reward | 1,186,536 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 41,235 cr |
Bounties received/earned | 131 |
Lifetime bounty value | 198,470 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 7,644,956 cr |
Commodities smuggled | 866 |
Average profit | 231,665 cr |
Highest single transaction | 1,730,400 cr |
Trading |
|
Market network | 232 |
Trading profit | 976,376,887 cr |
Commodities traded | 147,290 |
Average profit | 473,739 cr |
Highest single transaction | 132,799,664 cr |
Mining |
|
Profits from mining | 793,326,760 cr |
Minerals refined | 6,903 |
Materials collected | 29,775 |
Exploration |
|
Systems visited | 29,189 |
Profits from exploration | 2,148,821,627 cr |
Level 2 detailed scans | 36,058 |
Level 3 detailed scans | 103,904 |
Highest payout | 13,086,679 cr |
Total hyperspace distance | 1,189,218 ly |
Total hyperspace jumps | 33,386 |
Max distance from start | 65,577.07 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,583.03 ly |
Approximate time played | 15W 3D 11H 8M |
Passengers |
|
Total bulk passengers delivered | 8,648 |
Total VIPs delivered | 1,009 |
Total delivered | 9,657 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 637 |
Total profit | 20,388,533 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,730 |
Grade 1 upgrades generated | 953 |
Grade 2 upgrades generated | 990 |
Grade 3 upgrades generated | 1,262 |
Grade 4 upgrades generated | 1,040 |
Grade 5 upgrades generated | 485 |
Crew |
|
Crew credits earned | 406,352,972 cr |
Crew hired | 70 |
Crew fired | 67 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 29M 31S |
Time in gunner role | 3H 35M 53S |
Time in fighter con role | 2H 13S |
Total credits accrued | 3,332,844 cr |
Total fines accrued | 4,620 cr |