CMDR Talltimz1 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,484,846,365 cr |
Credits spent on ships | 3,291,207,193 cr |
Credits spent on outfitting | 7,348,064,009 cr |
Credits spent on repairs | 101,789,081 cr |
Credits spent on fuel | 2,338,770 cr |
Credits spent on munitions | 6,770,201 cr |
Insurance claims | 360 |
Total claim costs | 1,641,251,899 cr |
Combat |
|
Bounties claimed | 3,996 |
Profit from bounties | 864,599,211 cr |
Combat bonds | 5,361 |
Profit from combat bonds | 8,033,549,937 cr |
Assassinations | 18 |
Profit from assassinations | 12,305,051 cr |
Highest single reward | 1,462,444 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 394 |
Lifetime fines value | 28,251,457 cr |
Bounties received/earned | 8,856 |
Lifetime bounty value | 2,526,455,350 cr |
Highest bounty issued | 3,450,300 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 22,400,969 cr |
Commodities smuggled | 19,154 |
Average profit | 20,272 cr |
Highest single transaction | 606,476 cr |
Trading |
|
Market network | 220 |
Trading profit | 15,364,182,634 cr |
Commodities traded | 1,325,394 |
Average profit | 1,540,887 cr |
Highest single transaction | 434,779,698 cr |
Mining |
|
Profits from mining | 17,881,519,726 cr |
Minerals refined | 20,383 |
Materials collected | 53,565 |
Exploration |
|
Systems visited | 6,556 |
Profits from exploration | 431,767,509 cr |
Level 2 detailed scans | 5,802 |
Level 3 detailed scans | 8,353 |
Highest payout | 5,922,743 cr |
Total hyperspace distance | 535,094 ly |
Total hyperspace jumps | 23,218 |
Max distance from start | 22,020.53 ly |
Max distance from Sol | 22,013.55 ly |
Max distance from Colonia | 25,754.31 ly |
Approximate time played | 40W 15H 34M |
Passengers |
|
Total bulk passengers delivered | 23,787 |
Total VIPs delivered | 21,307 |
Total delivered | 45,094 |
Total ejected | 1,286 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 788,834 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 8,621 |
Grade 1 upgrades generated | 1,183 |
Grade 2 upgrades generated | 1,215 |
Grade 3 upgrades generated | 1,720 |
Grade 4 upgrades generated | 2,198 |
Grade 5 upgrades generated | 2,305 |
Crew |
|
Crew credits earned | 1,684,419,984 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 47M 57S |