CMDR Havoc4U profile
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 95,369,526,818 cr |
Credits spent on ships | 1,618,667,152 cr |
Credits spent on outfitting | 7,102,041,478 cr |
Credits spent on repairs | 88,783,651 cr |
Credits spent on fuel | 1,810,350 cr |
Credits spent on munitions | 27,403,970 cr |
Insurance claims | 122 |
Total claim costs | 766,951,282 cr |
Combat |
|
Bounties claimed | 21,719 |
Profit from bounties | 1,796,993,490 cr |
Combat bonds | 21,627 |
Profit from combat bonds | 76,999,717,481 cr |
Assassinations | 3 |
Profit from assassinations | 727,209 cr |
Highest single reward | 1,189,075 cr |
Skimmers killed | 3,286 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 4,067,583 cr |
Bounties received/earned | 793 |
Lifetime bounty value | 629,450 cr |
Highest bounty issued | 11,565 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 391,512 cr |
Commodities smuggled | 1,316 |
Average profit | 11,864 cr |
Highest single transaction | 1,011,600 cr |
Trading |
|
Market network | 462 |
Trading profit | 18,324,670,497 cr |
Commodities traded | 117,196 |
Average profit | 4,544,809 cr |
Highest single transaction | 261,390,600 cr |
Mining |
|
Profits from mining | 18,797,889,975 cr |
Minerals refined | 39,663 |
Materials collected | 84,267 |
Exploration |
|
Systems visited | 14,003 |
Profits from exploration | 2,371,484,647 cr |
Level 2 detailed scans | 48,212 |
Level 3 detailed scans | 62,005 |
Highest payout | 12,367,567 cr |
Total hyperspace distance | 902,065 ly |
Total hyperspace jumps | 32,009 |
Max distance from start | 25,345.55 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,216.42 ly |
Approximate time played | 131W 3D 2H 19M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 5 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 644 |
Total profit | 13,476,532 cr |
Total rescue transactions | 185 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,462 |
Grade 1 upgrades generated | 673 |
Grade 2 upgrades generated | 840 |
Grade 3 upgrades generated | 1,281 |
Grade 4 upgrades generated | 1,794 |
Grade 5 upgrades generated | 2,874 |
Crew |
|
Crew credits earned | 10,427,585,139 cr |
Crew hired | 18 |
Crew fired | 13 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 5H 25M 23S |
Time in gunner role | 7M 48S |
Time in fighter con role | 22M 8S |
Total credits accrued | 946,322 cr |