CMDR Havoc4U profile
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 95,381,871,214 cr |
Credits spent on ships | 1,618,667,152 cr |
Credits spent on outfitting | 7,074,495,626 cr |
Credits spent on repairs | 88,093,639 cr |
Credits spent on fuel | 1,759,479 cr |
Credits spent on munitions | 27,143,555 cr |
Insurance claims | 121 |
Total claim costs | 762,684,494 cr |
Combat |
|
Bounties claimed | 21,687 |
Profit from bounties | 1,788,755,506 cr |
Combat bonds | 21,623 |
Profit from combat bonds | 76,969,557,481 cr |
Assassinations | 3 |
Profit from assassinations | 727,209 cr |
Highest single reward | 1,189,075 cr |
Skimmers killed | 3,286 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 4,067,583 cr |
Bounties received/earned | 787 |
Lifetime bounty value | 613,550 cr |
Highest bounty issued | 11,565 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 391,512 cr |
Commodities smuggled | 1,316 |
Average profit | 11,864 cr |
Highest single transaction | 1,011,600 cr |
Trading |
|
Market network | 456 |
Trading profit | 18,287,028,727 cr |
Commodities traded | 113,605 |
Average profit | 4,743,717 cr |
Highest single transaction | 261,390,600 cr |
Mining |
|
Profits from mining | 18,797,711,631 cr |
Minerals refined | 39,421 |
Materials collected | 82,789 |
Exploration |
|
Systems visited | 13,939 |
Profits from exploration | 2,371,218,710 cr |
Level 2 detailed scans | 48,173 |
Level 3 detailed scans | 61,966 |
Highest payout | 12,367,567 cr |
Total hyperspace distance | 887,241 ly |
Total hyperspace jumps | 31,690 |
Max distance from start | 25,345.55 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,216.42 ly |
Approximate time played | 130W 3D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 5 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 4,209,588 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,197 |
Grade 1 upgrades generated | 655 |
Grade 2 upgrades generated | 804 |
Grade 3 upgrades generated | 1,227 |
Grade 4 upgrades generated | 1,727 |
Grade 5 upgrades generated | 2,784 |
Crew |
|
Crew credits earned | 10,422,668,280 cr |
Crew hired | 18 |
Crew fired | 13 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 5H 25M 23S |
Time in gunner role | 7M 48S |
Time in fighter con role | 22M 8S |
Total credits accrued | 946,322 cr |