CMDR Drake Carter profile
(Fer-de-Lance)
Federation: Ensign
Empire: Lord
Balance |
|
---|---|
Current assets | 1,898,672,271 cr |
Credits spent on ships | 850,348,986 cr |
Credits spent on outfitting | 1,645,355,561 cr |
Credits spent on repairs | 2,593,343 cr |
Credits spent on fuel | 370,212 cr |
Credits spent on munitions | 449,707 cr |
Insurance claims | 39 |
Total claim costs | 41,779,639 cr |
Combat |
|
Bounties claimed | 852 |
Profit from bounties | 20,316,287 cr |
Combat bonds | 217 |
Profit from combat bonds | 3,852,600 cr |
Assassinations | 57 |
Profit from assassinations | 4,273,217 cr |
Highest single reward | 477,494 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 245,796 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 25,335 cr |
Highest bounty issued | 8,695 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1,788,524 cr |
Commodities smuggled | 1,110 |
Average profit | 25,921 cr |
Highest single transaction | 295,392 cr |
Trading |
|
Market network | 107 |
Trading profit | 815,871,593 cr |
Commodities traded | 40,121 |
Average profit | 1,368,912 cr |
Highest single transaction | 169,773,168 cr |
Mining |
|
Profits from mining | 746,603,742 cr |
Minerals refined | 3,400 |
Materials collected | 10,952 |
Exploration |
|
Systems visited | 4,186 |
Profits from exploration | 374,567,908 cr |
Level 2 detailed scans | 10,382 |
Level 3 detailed scans | 13,453 |
Highest payout | 9,673,524 cr |
Total hyperspace distance | 147,204 ly |
Total hyperspace jumps | 5,891 |
Max distance from start | 13,982.33 ly |
Max distance from Sol | 14,036.99 ly |
Max distance from Colonia | 26,119.72 ly |
Approximate time played | 5W 6D 22H 59M |
Passengers |
|
Total bulk passengers delivered | 458 |
Total VIPs delivered | 2,293 |
Total delivered | 2,751 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 325,365 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 699 |
Grade 1 upgrades generated | 144 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 143 |
Grade 5 upgrades generated | 84 |