CMDR AGulliver profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,902,510,915 cr |
Credits spent on ships | 961,505,034 cr |
Credits spent on outfitting | 3,757,033,111 cr |
Credits spent on repairs | 20,836,681 cr |
Credits spent on fuel | 455,302 cr |
Credits spent on munitions | 1,481,029 cr |
Insurance claims | 38 |
Total claim costs | 210,538,928 cr |
Combat |
|
Bounties claimed | 2,636 |
Profit from bounties | 356,715,207 cr |
Combat bonds | 951 |
Profit from combat bonds | 38,174,839 cr |
Assassinations | 144 |
Profit from assassinations | 109,381,554 cr |
Highest single reward | 680,124 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 3,499,686 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 114,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 29,587 cr |
Commodities smuggled | 51 |
Average profit | 4,227 cr |
Highest single transaction | 9,666 cr |
Trading |
|
Market network | 91 |
Trading profit | 471,341,818 cr |
Commodities traded | 23,040 |
Average profit | 1,565,920 cr |
Highest single transaction | 378,724,224 cr |
Mining |
|
Profits from mining | 388,609,338 cr |
Minerals refined | 1,069 |
Materials collected | 31,360 |
Exploration |
|
Systems visited | 23,344 |
Profits from exploration | 15,523,753,898 cr |
Level 2 detailed scans | 204,148 |
Level 3 detailed scans | 208,256 |
Highest payout | 20,507,698 cr |
Total hyperspace distance | 2,019,804 ly |
Total hyperspace jumps | 26,980 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 15W 1D 4H 43M |
Passengers |
|
Total bulk passengers delivered | 1,472 |
Total VIPs delivered | 2,521 |
Total delivered | 3,993 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 864,201 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3,277 |
Grade 1 upgrades generated | 459 |
Grade 2 upgrades generated | 505 |
Grade 3 upgrades generated | 671 |
Grade 4 upgrades generated | 643 |
Grade 5 upgrades generated | 999 |
Crew |
|
Crew credits earned | 219,858,092 cr |
Crew hired | 28 |
Crew fired | 22 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 16M 48S |
Time in gunner role | 32S |