CMDR AceStudios profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,329,288,917 cr |
Credits spent on ships | 1,303,066,427 cr |
Credits spent on outfitting | 3,415,110,980 cr |
Credits spent on repairs | 7,593,108 cr |
Credits spent on fuel | 122,869 cr |
Credits spent on munitions | 590,169 cr |
Insurance claims | 32 |
Total claim costs | 95,026,785 cr |
Combat |
|
Bounties claimed | 623 |
Profit from bounties | 33,956,737 cr |
Combat bonds | 35 |
Profit from combat bonds | 1,657,582 cr |
Assassinations | 1 |
Profit from assassinations | 1,895,363 cr |
Highest single reward | 354,120 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 642,758 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 8,800 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 164,549 cr |
Commodities smuggled | 275 |
Average profit | 27,425 cr |
Highest single transaction | 163,080 cr |
Trading |
|
Market network | 22 |
Trading profit | 725,364,403 cr |
Commodities traded | 23,494 |
Average profit | 8,635,291 cr |
Highest single transaction | 241,959,795 cr |
Mining |
|
Profits from mining | 534,648,042 cr |
Minerals refined | 458 |
Materials collected | 2,385 |
Exploration |
|
Systems visited | 2,456 |
Profits from exploration | 179,703,733 cr |
Level 2 detailed scans | 6,970 |
Level 3 detailed scans | 7,585 |
Highest payout | 4,836,152 cr |
Total hyperspace distance | 82,728 ly |
Total hyperspace jumps | 3,139 |
Max distance from start | 21,958.51 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 25,487.99 ly |
Approximate time played | 1W 2D 11H 49M |
Passengers |
|
Total bulk passengers delivered | 850 |
Total VIPs delivered | 590 |
Total delivered | 1,440 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 302 |
Grade 1 upgrades generated | 207 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 2 |
Crew |
|
Crew credits earned | 70,265,323 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 44M 23S |
Time in gunner role | 9M 12S |
Time in fighter con role | 24M 23S |
Total credits accrued | 1,088,129 cr |
Total fines accrued | 150 cr |