CMDR Vinman profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,914,511,242 cr |
Credits spent on ships | 1,772,736,291 cr |
Credits spent on outfitting | 5,711,024,850 cr |
Credits spent on repairs | 67,504,060 cr |
Credits spent on fuel | 2,510,139 cr |
Credits spent on munitions | 6,249,367 cr |
Insurance claims | 105 |
Total claim costs | 270,760,933 cr |
Combat |
|
Bounties claimed | 12,234 |
Profit from bounties | 621,341,967 cr |
Combat bonds | 4,709 |
Profit from combat bonds | 520,208,725 cr |
Assassinations | 24 |
Profit from assassinations | 7,019,702 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,000 |
Crime |
|
Fines issued | 943 |
Lifetime fines value | 2,377,372 cr |
Bounties received/earned | 3,408 |
Lifetime bounty value | 7,532,070 cr |
Highest bounty issued | 12,515 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 19,861,835 cr |
Commodities smuggled | 25,604 |
Average profit | 218,262 cr |
Highest single transaction | 929,664 cr |
Trading |
|
Market network | 172 |
Trading profit | 456,048,712 cr |
Commodities traded | 211,325 |
Average profit | 382,271 cr |
Highest single transaction | 65,492,658 cr |
Mining |
|
Profits from mining | 219,240,960 cr |
Minerals refined | 2,222 |
Materials collected | 46,505 |
Exploration |
|
Systems visited | 16,123 |
Profits from exploration | 487,267,304 cr |
Level 2 detailed scans | 20,386 |
Level 3 detailed scans | 101,081 |
Highest payout | 7,832,329 cr |
Total hyperspace distance | 646,757 ly |
Total hyperspace jumps | 24,089 |
Max distance from start | 25,858.14 ly |
Max distance from Sol | 25,900.17 ly |
Max distance from Colonia | 29,350.71 ly |
Approximate time played | 30W 10H 9M |
Passengers |
|
Total bulk passengers delivered | 8,474 |
Total VIPs delivered | 764 |
Total delivered | 9,238 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 381,708 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,990 |
Grade 1 upgrades generated | 732 |
Grade 2 upgrades generated | 332 |
Grade 3 upgrades generated | 510 |
Grade 4 upgrades generated | 714 |
Grade 5 upgrades generated | 1,702 |
Crew |
|
Crew credits earned | 645,310,654 cr |
Crew hired | 34 |
Crew fired | 33 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 20M 16S |