CMDR Sergato1 profile
Federation: Post Commander
Empire: Count
Balance |
|
---|---|
Current assets | 4,360,144,635 cr |
Credits spent on ships | 418,397,873 cr |
Credits spent on outfitting | 1,350,218,815 cr |
Credits spent on repairs | 3,432,603 cr |
Credits spent on fuel | 213,416 cr |
Credits spent on munitions | 758,359 cr |
Insurance claims | 14 |
Total claim costs | 40,617,858 cr |
Combat |
|
Bounties claimed | 205 |
Profit from bounties | 5,826,658 cr |
Combat bonds | 204 |
Profit from combat bonds | 8,591,486 cr |
Assassinations | 35 |
Profit from assassinations | 14,379,597 cr |
Highest single reward | 606,640 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 507,481 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 206,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 25,394,898 cr |
Commodities smuggled | 588 |
Average profit | 2,116,242 cr |
Highest single transaction | 24,728,935 cr |
Trading |
|
Market network | 73 |
Trading profit | 1,281,044,064 cr |
Commodities traded | 16,767 |
Average profit | 7,717,133 cr |
Highest single transaction | 309,432,942 cr |
Mining |
|
Profits from mining | 1,265,732,450 cr |
Minerals refined | 2,188 |
Materials collected | 15,697 |
Exploration |
|
Systems visited | 3,260 |
Profits from exploration | 657,808,169 cr |
Level 2 detailed scans | 8,389 |
Level 3 detailed scans | 8,811 |
Highest payout | 17,394,228 cr |
Total hyperspace distance | 146,796 ly |
Total hyperspace jumps | 4,191 |
Max distance from start | 21,958.51 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 4W 1D 20H 34M |
Passengers |
|
Total bulk passengers delivered | 4,633 |
Total VIPs delivered | 7 |
Total delivered | 4,640 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 25,974 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,200 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 474 |
Grade 3 upgrades generated | 526 |
Grade 4 upgrades generated | 453 |
Grade 5 upgrades generated | 293 |
Crew |
|
Crew credits earned | 282,440,788 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 19M 58S |
Time in gunner role | 4H 54M 50S |
Time in fighter con role | 34M 35S |
Total credits accrued | 295,919 cr |