CMDR Bashar Al Assad profile
(Anaconda)
Federation: Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 1,505,329,968 cr |
Credits spent on ships | 408,316,881 cr |
Credits spent on outfitting | 983,082,319 cr |
Credits spent on repairs | 9,318,882 cr |
Credits spent on fuel | 340,595 cr |
Credits spent on munitions | 1,282,988 cr |
Insurance claims | 83 |
Total claim costs | 5,058,143 cr |
Combat |
|
Bounties claimed | 1,275 |
Profit from bounties | 63,421,952 cr |
Combat bonds | 36 |
Profit from combat bonds | 2,617,950 cr |
Assassinations | 1 |
Profit from assassinations | 174,554 cr |
Highest single reward | 712,542 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 205,321 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 31,200 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,032,505 cr |
Commodities smuggled | 693 |
Average profit | 79,423 cr |
Highest single transaction | 669,123 cr |
Trading |
|
Market network | 54 |
Trading profit | 79,682,044 cr |
Commodities traded | 21,559 |
Average profit | 294,030 cr |
Highest single transaction | 3,405,696 cr |
Mining |
|
Profits from mining | 5,607,255 cr |
Minerals refined | 705 |
Materials collected | 10,844 |
Exploration |
|
Systems visited | 5,132 |
Profits from exploration | 233,985,194 cr |
Level 2 detailed scans | 28 |
Level 3 detailed scans | 493 |
Highest payout | 3,312,680 cr |
Total hyperspace distance | 189,723 ly |
Total hyperspace jumps | 6,326 |
Max distance from start | 28,300.49 ly |
Max distance from Sol | 28,305.52 ly |
Max distance from Colonia | 22,723.49 ly |
Approximate time played | 3W 3D 22H 40M |
Passengers |
|
Total bulk passengers delivered | 1,117 |
Total VIPs delivered | 60 |
Total delivered | 1,177 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,438 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 828 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 172 |
Grade 3 upgrades generated | 181 |
Grade 4 upgrades generated | 194 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 141,951,769 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 9M 29S |
Time in gunner role | 1H 45M 3S |