CMDR Aasir Omondi profile
(Krait Mk II)
Federation: Cadet
Empire: Serf
Balance |
|
---|---|
Current assets | 6,573,118,830 cr |
Credits spent on ships | 421,250,151 cr |
Credits spent on outfitting | 1,028,206,948 cr |
Credits spent on repairs | 8,561,590 cr |
Credits spent on fuel | 199,220 cr |
Credits spent on munitions | 887,069 cr |
Insurance claims | 25 |
Total claim costs | 133,913,639 cr |
Combat |
|
Bounties claimed | 759 |
Profit from bounties | 41,918,449 cr |
Combat bonds | 589 |
Profit from combat bonds | 23,524,927 cr |
Assassinations | 5 |
Profit from assassinations | 330,684 cr |
Highest single reward | 633,975 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 1,644,641 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 233,050 cr |
Highest bounty issued | 49,800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 17,440,123 cr |
Commodities traded | 10,656 |
Average profit | 127,300 cr |
Highest single transaction | 3,047,104 cr |
Mining |
|
Profits from mining | 3,516,227 cr |
Minerals refined | 608 |
Materials collected | 11,387 |
Exploration |
|
Systems visited | 2,544 |
Profits from exploration | 518,054,556 cr |
Level 2 detailed scans | 15,775 |
Level 3 detailed scans | 16,051 |
Highest payout | 11,160,521 cr |
Total hyperspace distance | 134,930 ly |
Total hyperspace jumps | 3,424 |
Max distance from start | 22,405.53 ly |
Max distance from Sol | 22,386.34 ly |
Max distance from Colonia | 42,947.73 ly |
Approximate time played | 5W 3D 5H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,746 |
Total delivered | 1,746 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,250 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 806 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 203 |
Grade 3 upgrades generated | 230 |
Grade 4 upgrades generated | 130 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 669,076,218 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 7S |
Time in gunner role | 1H 20M |
Time in fighter con role | 12M 14S |
Total credits accrued | 659,362 cr |