CMDR Fazius [GPL] profile
(Python Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,679,476,898 cr |
Credits spent on ships | 4,583,015,335 cr |
Credits spent on outfitting | 8,360,479,437 cr |
Credits spent on repairs | 115,320,917 cr |
Credits spent on fuel | 1,396,874 cr |
Credits spent on munitions | 8,130,059 cr |
Insurance claims | 322 |
Total claim costs | 1,066,753,208 cr |
Combat |
|
Bounties claimed | 9,657 |
Profit from bounties | 835,280,238 cr |
Combat bonds | 9,669 |
Profit from combat bonds | 600,317,670 cr |
Assassinations | 184 |
Profit from assassinations | 93,958,464 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 724 |
Lifetime fines value | 9,209,289 cr |
Bounties received/earned | 1,765 |
Lifetime bounty value | 4,214,675 cr |
Highest bounty issued | 334,900 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 40,293,386 cr |
Commodities smuggled | 18,342 |
Average profit | 266,844 cr |
Highest single transaction | 7,263,216 cr |
Trading |
|
Market network | 843 |
Trading profit | 2,417,401,963 cr |
Commodities traded | 466,990 |
Average profit | 800,199 cr |
Highest single transaction | 275,731,444 cr |
Mining |
|
Profits from mining | 898,239,930 cr |
Minerals refined | 2,422 |
Materials collected | 69,311 |
Exploration |
|
Systems visited | 33,417 |
Profits from exploration | 9,003,295,235 cr |
Level 2 detailed scans | 228,304 |
Level 3 detailed scans | 227,311 |
Highest payout | 20,834,819 cr |
Total hyperspace distance | 2,429,840 ly |
Total hyperspace jumps | 47,450 |
Max distance from start | 65,371.54 ly |
Max distance from Sol | 65,428.39 ly |
Max distance from Colonia | 46,954.36 ly |
Approximate time played | 89W 4D 20H 25M |
Passengers |
|
Total bulk passengers delivered | 3,451 |
Total VIPs delivered | 1,797 |
Total delivered | 5,248 |
Total ejected | 3,940 |
Search and Rescue |
|
Total items rescued | 176 |
Total profit | 3,412,478 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,450 |
Grade 1 upgrades generated | 1,135 |
Grade 2 upgrades generated | 1,428 |
Grade 3 upgrades generated | 1,996 |
Grade 4 upgrades generated | 1,698 |
Grade 5 upgrades generated | 1,193 |
Crew |
|
Crew credits earned | 307,915,032 cr |
Crew hired | 41 |
Crew fired | 36 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 25M 29S |