CMDR May profile

(Type-9 Heavy)

Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 3,119,938,434 cr |
Credits spent on ships | 1,169,877,209 cr |
Credits spent on outfitting | 2,537,372,719 cr |
Credits spent on repairs | 15,972,922 cr |
Credits spent on fuel | 270,624 cr |
Credits spent on munitions | 1,390,613 cr |
Insurance claims | 48 |
Total claim costs | 58,993,237 cr |
Combat |
|
Bounties claimed | 822 |
Profit from bounties | 36,460,829 cr |
Combat bonds | 413 |
Profit from combat bonds | 45,760,334 cr |
Assassinations | 48 |
Profit from assassinations | 1,559,667 cr |
Highest single reward | 927,195 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 118 |
Lifetime fines value | 373,974 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 45,585 cr |
Highest bounty issued | 11,340 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 639,416 cr |
Commodities smuggled | 326 |
Average profit | 11,418 cr |
Highest single transaction | 107,388 cr |
Trading |
|
Market network | 163 |
Trading profit | 311,322,835 cr |
Commodities traded | 26,497 |
Average profit | 554,943 cr |
Highest single transaction | 94,593,951 cr |
Mining |
|
Profits from mining | 313,398,483 cr |
Minerals refined | 5,701 |
Materials collected | 15,515 |
Exploration |
|
Systems visited | 46,192 |
Profits from exploration | 2,457,227,907 cr |
Level 2 detailed scans | 25,764 |
Level 3 detailed scans | 193,635 |
Highest payout | 16,879,217 cr |
Total hyperspace distance | 1,883,733 ly |
Total hyperspace jumps | 49,200 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 12W 5D 11H 47M |
Passengers |
|
Total bulk passengers delivered | 519 |
Total VIPs delivered | 0 |
Total delivered | 519 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 34,275 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,027 |
Grade 1 upgrades generated | 277 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 243 |
Grade 5 upgrades generated | 141 |
Crew |
|
Crew credits earned | 85,664,500 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 18S |