CMDR Jack Borson profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33,977,194,743 cr |
Credits spent on ships | 4,418,533,440 cr |
Credits spent on outfitting | 10,599,485,073 cr |
Credits spent on repairs | 55,635,150 cr |
Credits spent on fuel | 723,998 cr |
Credits spent on munitions | 7,236,175 cr |
Insurance claims | 107 |
Total claim costs | 535,989,059 cr |
Combat |
|
Bounties claimed | 10,379 |
Profit from bounties | 638,228,618 cr |
Combat bonds | 2,227 |
Profit from combat bonds | 484,368,917 cr |
Assassinations | 140 |
Profit from assassinations | 34,078,745 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 164 |
Crime |
|
Fines issued | 365 |
Lifetime fines value | 1,620,953 cr |
Bounties received/earned | 842 |
Lifetime bounty value | 5,916,465 cr |
Highest bounty issued | 1,508,400 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 19,475,829 cr |
Commodities smuggled | 3,919 |
Average profit | 118,755 cr |
Highest single transaction | 4,573,715 cr |
Trading |
|
Market network | 505 |
Trading profit | 11,785,137,651 cr |
Commodities traded | 244,382 |
Average profit | 4,714,055 cr |
Highest single transaction | 708,281,280 cr |
Mining |
|
Profits from mining | 10,997,161,911 cr |
Minerals refined | 14,970 |
Materials collected | 66,700 |
Exploration |
|
Systems visited | 31,170 |
Profits from exploration | 15,828,539,857 cr |
Level 2 detailed scans | 257,221 |
Level 3 detailed scans | 320,766 |
Highest payout | 40,565,872 cr |
Total hyperspace distance | 1,412,805 ly |
Total hyperspace jumps | 40,600 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 37W 11H 31M |
Passengers |
|
Total bulk passengers delivered | 10,978 |
Total VIPs delivered | 3,364 |
Total delivered | 14,342 |
Total ejected | 168 |
Search and Rescue |
|
Total items rescued | 167 |
Total profit | 6,284,088 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,092 |
Grade 1 upgrades generated | 982 |
Grade 2 upgrades generated | 1,148 |
Grade 3 upgrades generated | 1,501 |
Grade 4 upgrades generated | 1,824 |
Grade 5 upgrades generated | 3,637 |
Crew |
|
Crew credits earned | 2,823,905,293 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 22H 4S |
Total credits accrued | 20,173,916 cr |