CMDR GraniteFTL profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,830,891,712 cr |
Credits spent on ships | 1,628,746,714 cr |
Credits spent on outfitting | 3,782,037,728 cr |
Credits spent on repairs | 21,667,213 cr |
Credits spent on fuel | 408,369 cr |
Credits spent on munitions | 1,841,928 cr |
Insurance claims | 44 |
Total claim costs | 197,640,088 cr |
Combat |
|
Bounties claimed | 509 |
Profit from bounties | 17,279,827 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 2,262,113 cr |
Highest single reward | 293,025 cr |
Skimmers killed | 1,533 |
Crime |
|
Fines issued | 314 |
Lifetime fines value | 1,483,409 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 70,145 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 1,134,297 cr |
Commodities smuggled | 309 |
Average profit | 18,905 cr |
Highest single transaction | 459,000 cr |
Trading |
|
Market network | 170 |
Trading profit | 231,106,645 cr |
Commodities traded | 144,332 |
Average profit | 231,107 cr |
Highest single transaction | 1,846,608 cr |
Mining |
|
Profits from mining | 785,637 cr |
Minerals refined | 271 |
Materials collected | 6,579 |
Exploration |
|
Systems visited | 2,449 |
Profits from exploration | 54,277,675 cr |
Level 2 detailed scans | 2,351 |
Level 3 detailed scans | 2,307 |
Highest payout | 1,798,169 cr |
Total hyperspace distance | 78,406 ly |
Total hyperspace jumps | 4,057 |
Max distance from start | 8,597.60 ly |
Max distance from Sol | 8,620.16 ly |
Max distance from Colonia | 22,840.86 ly |
Approximate time played | 3W 6D 3H 58M |
Passengers |
|
Total bulk passengers delivered | 4,671 |
Total VIPs delivered | 2,528 |
Total delivered | 7,199 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 107,831 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 411 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 116 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 149,348,408 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 2 |