CMDR flansy profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,426,591,167 cr |
Credits spent on ships | 975,777,625 cr |
Credits spent on outfitting | 1,105,498,554 cr |
Credits spent on repairs | 2,340,739 cr |
Credits spent on fuel | 123,571 cr |
Credits spent on munitions | 204,155 cr |
Insurance claims | 12 |
Total claim costs | 33,474,677 cr |
Combat |
|
Bounties claimed | 375 |
Profit from bounties | 55,258,199 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 518,762 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 123,418 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 443,300 cr |
Highest bounty issued | 250,100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 65 |
Trading profit | 1,383,513,500 cr |
Commodities traded | 55,818 |
Average profit | 8,646,959 cr |
Highest single transaction | 94,240,750 cr |
Mining |
|
Profits from mining | 275,783,742 cr |
Minerals refined | 440 |
Materials collected | 2,605 |
Exploration |
|
Systems visited | 1,058 |
Profits from exploration | 140,102,851 cr |
Level 2 detailed scans | 3,012 |
Level 3 detailed scans | 3,012 |
Highest payout | 4,069,935 cr |
Total hyperspace distance | 83,173 ly |
Total hyperspace jumps | 1,592 |
Max distance from start | 25,917.62 ly |
Max distance from Sol | 25,915.82 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 1W 6D 19H 31M |
Passengers |
|
Total bulk passengers delivered | 689 |
Total VIPs delivered | 6 |
Total delivered | 695 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 32,654 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 261 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 64 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 20,804,266 cr |
Crew hired | 7 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 10H 39M 18S |
Time in gunner role | 8M 16S |
Time in fighter con role | 1H 53M 26S |
Total credits accrued | 3,398,449 cr |