CMDR jmferrete profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1,919,799,316 cr |
Credits spent on ships | 2,920,661,843 cr |
Credits spent on outfitting | 3,981,834,719 cr |
Credits spent on repairs | 15,116,071 cr |
Credits spent on fuel | 409,740 cr |
Credits spent on munitions | 5,548,130 cr |
Insurance claims | 42 |
Total claim costs | 128,128,925 cr |
Combat |
|
Bounties claimed | 3,016 |
Profit from bounties | 241,563,940 cr |
Combat bonds | 1,152 |
Profit from combat bonds | 66,776,477 cr |
Assassinations | 64 |
Profit from assassinations | 75,498,780 cr |
Highest single reward | 937,418 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 173,854 cr |
Bounties received/earned | 451 |
Lifetime bounty value | 1,967,480 cr |
Highest bounty issued | 113,900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 45,349 cr |
Commodities smuggled | 8 |
Average profit | 5,669 cr |
Highest single transaction | 22,475 cr |
Trading |
|
Market network | 57 |
Trading profit | 1,899,440,576 cr |
Commodities traded | 44,506 |
Average profit | 7,390,819 cr |
Highest single transaction | 176,437,630 cr |
Mining |
|
Profits from mining | 1,784,498,548 cr |
Minerals refined | 2,670 |
Materials collected | 12,418 |
Exploration |
|
Systems visited | 2,435 |
Profits from exploration | 142,275,344 cr |
Level 2 detailed scans | 1,432 |
Level 3 detailed scans | 1,844 |
Highest payout | 3,045,271 cr |
Total hyperspace distance | 82,191 ly |
Total hyperspace jumps | 4,270 |
Max distance from start | 5,055.70 ly |
Max distance from Sol | 4,999.51 ly |
Max distance from Colonia | 26,585.44 ly |
Approximate time played | 5W 1D 23H 15M |
Passengers |
|
Total bulk passengers delivered | 3,161 |
Total VIPs delivered | 90 |
Total delivered | 3,251 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 82,251 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,454 |
Grade 1 upgrades generated | 357 |
Grade 2 upgrades generated | 402 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 232 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 363,489,276 cr |
Crew hired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 45S |