CMDR Cyberx profile
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,260,359,463 cr |
Credits spent on ships | 2,161,258,813 cr |
Credits spent on outfitting | 5,443,881,189 cr |
Credits spent on repairs | 41,267,084 cr |
Credits spent on fuel | 1,318,824 cr |
Credits spent on munitions | 7,412,002 cr |
Insurance claims | 44 |
Total claim costs | 235,384,304 cr |
Combat |
|
Bounties claimed | 7,484 |
Profit from bounties | 715,709,769 cr |
Combat bonds | 5,010 |
Profit from combat bonds | 170,491,251 cr |
Assassinations | 42 |
Profit from assassinations | 7,088,660 cr |
Highest single reward | 1,996,000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 404 |
Lifetime fines value | 3,416,184 cr |
Bounties received/earned | 251 |
Lifetime bounty value | 248,710 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 24,222,850 cr |
Commodities smuggled | 4,024 |
Average profit | 734,026 cr |
Highest single transaction | 6,768,468 cr |
Trading |
|
Market network | 335 |
Trading profit | 9,945,569,194 cr |
Commodities traded | 1,076,131 |
Average profit | 2,539,078 cr |
Highest single transaction | 504,035,840 cr |
Mining |
|
Profits from mining | 8,907,623,280 cr |
Minerals refined | 8,633 |
Materials collected | 11,636 |
Exploration |
|
Systems visited | 4,040 |
Profits from exploration | 71,614,817 cr |
Level 2 detailed scans | 5,649 |
Level 3 detailed scans | 5,573 |
Highest payout | 3,489,438 cr |
Total hyperspace distance | 166,515 ly |
Total hyperspace jumps | 8,637 |
Max distance from start | 23,283.82 ly |
Max distance from Sol | 22,046.89 ly |
Max distance from Colonia | 28,035.76 ly |
Approximate time played | 24W 3D 7H 39M |
Passengers |
|
Total bulk passengers delivered | 492 |
Total VIPs delivered | 24 |
Total delivered | 516 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 5,361 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 552 |
Grade 1 upgrades generated | 184 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 183 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 1,277,873,631 cr |
Crew hired | 25 |
Crew fired | 22 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 2H 41M 2S |
Time in gunner role | 1H 33M 24S |
Time in fighter con role | 2H 53M 31S |
Total credits accrued | 12,565,902 cr |
Total fines accrued | 77,420 cr |