CMDR Virenbar profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 1,505,729,860 cr |
Credits spent on ships | 347,824,139 cr |
Credits spent on outfitting | 725,492,351 cr |
Credits spent on repairs | 2,582,540 cr |
Credits spent on fuel | 71,171 cr |
Credits spent on munitions | 295,177 cr |
Insurance claims | 16 |
Total claim costs | 26,632,204 cr |
Combat |
|
Bounties claimed | 38 |
Profit from bounties | 968,388 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 259,371 cr |
Skimmers killed | 939 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 8,575 cr |
Bounties received/earned | 1,264 |
Lifetime bounty value | 136,500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10,707 cr |
Commodities smuggled | 8 |
Average profit | 1,785 cr |
Highest single transaction | 4,008 cr |
Trading |
|
Market network | 55 |
Trading profit | 295,873,170 cr |
Commodities traded | 6,405 |
Average profit | 2,083,614 cr |
Highest single transaction | 195,086,023 cr |
Mining |
|
Profits from mining | 283,354,997 cr |
Minerals refined | 1,388 |
Materials collected | 4,594 |
Exploration |
|
Systems visited | 1,978 |
Profits from exploration | 152,364,590 cr |
Level 2 detailed scans | 8,351 |
Level 3 detailed scans | 8,367 |
Highest payout | 5,873,129 cr |
Total hyperspace distance | 151,023 ly |
Total hyperspace jumps | 2,242 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 23H 33M |
Passengers |
|
Total bulk passengers delivered | 67 |
Total VIPs delivered | 676 |
Total delivered | 743 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 526,750 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 247 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 57 |