CMDR lakido profile
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(Vulture)
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Federation: Post Captain
Empire: Knight
Balance |
|
---|---|
Current assets | 12,357,091,355 cr |
Credits spent on ships | 887,973,191 cr |
Credits spent on outfitting | 3,543,070,635 cr |
Credits spent on repairs | 25,371,837 cr |
Credits spent on fuel | 667,841 cr |
Credits spent on munitions | 4,972,016 cr |
Insurance claims | 105 |
Total claim costs | 384,014,841 cr |
Combat |
|
Bounties claimed | 2,067 |
Profit from bounties | 173,443,435 cr |
Combat bonds | 3,578 |
Profit from combat bonds | 3,945,355,716 cr |
Assassinations | 27 |
Profit from assassinations | 25,605,952 cr |
Highest single reward | 1,167,956 cr |
Skimmers killed | 216 |
Crime |
|
Fines issued | 223 |
Lifetime fines value | 519,542 cr |
Bounties received/earned | 344 |
Lifetime bounty value | 271,645 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 484,327 cr |
Commodities smuggled | 115 |
Average profit | 15,135 cr |
Highest single transaction | 181,344 cr |
Trading |
|
Market network | 215 |
Trading profit | 11,631,272,079 cr |
Commodities traded | 69,724 |
Average profit | 14,575,529 cr |
Highest single transaction | 807,476,224 cr |
Mining |
|
Profits from mining | 8,270,071,476 cr |
Minerals refined | 16,924 |
Materials collected | 38,610 |
Exploration |
|
Systems visited | 6,388 |
Profits from exploration | 402,708,976 cr |
Level 2 detailed scans | 7,837 |
Level 3 detailed scans | 9,981 |
Highest payout | 7,135,112 cr |
Total hyperspace distance | 297,093 ly |
Total hyperspace jumps | 9,371 |
Max distance from start | 23,321.15 ly |
Max distance from Sol | 23,389.68 ly |
Max distance from Colonia | 24,992.90 ly |
Approximate time played | 13W 2D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 1,940 |
Total VIPs delivered | 156 |
Total delivered | 2,096 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 764 |
Total profit | 10,413,880 cr |
Total rescue transactions | 149 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,255 |
Grade 1 upgrades generated | 436 |
Grade 2 upgrades generated | 465 |
Grade 3 upgrades generated | 705 |
Grade 4 upgrades generated | 705 |
Grade 5 upgrades generated | 944 |
Crew |
|
Crew credits earned | 5,589,199 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 39M 23S |
Time in gunner role | 4H 37M 4S |
Time in fighter con role | 22M 28S |