CMDR Natalie Portman profile
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 21,076,786,270 cr |
Credits spent on ships | 2,076,434,893 cr |
Credits spent on outfitting | 4,549,885,562 cr |
Credits spent on repairs | 35,681,228 cr |
Credits spent on fuel | 906,243 cr |
Credits spent on munitions | 1,084,346 cr |
Insurance claims | 52 |
Total claim costs | 553,393,035 cr |
Combat |
|
Bounties claimed | 3,015 |
Profit from bounties | 320,402,084 cr |
Combat bonds | 1,031 |
Profit from combat bonds | 191,076,623 cr |
Assassinations | 181 |
Profit from assassinations | 27,204,600 cr |
Highest single reward | 1,667,600 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 833 |
Lifetime fines value | 3,645,503 cr |
Bounties received/earned | 2,372 |
Lifetime bounty value | 159,848,195 cr |
Highest bounty issued | 3,140,500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 288,509 cr |
Commodities smuggled | 75 |
Average profit | 9,617 cr |
Highest single transaction | 73,842 cr |
Trading |
|
Market network | 434 |
Trading profit | 6,929,718,354 cr |
Commodities traded | 251,781 |
Average profit | 4,914,694 cr |
Highest single transaction | 147,992,064 cr |
Mining |
|
Profits from mining | 7,110,808,594 cr |
Minerals refined | 25,644 |
Materials collected | 36,484 |
Exploration |
|
Systems visited | 24,024 |
Profits from exploration | 3,286,005,992 cr |
Level 2 detailed scans | 127,340 |
Level 3 detailed scans | 118,602 |
Highest payout | 17,034,451 cr |
Total hyperspace distance | 1,257,662 ly |
Total hyperspace jumps | 27,838 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 24W 4D 13H 53M |
Passengers |
|
Total bulk passengers delivered | 6,017 |
Total VIPs delivered | 397 |
Total delivered | 6,414 |
Total ejected | 284 |
Search and Rescue |
|
Total items rescued | 235 |
Total profit | 5,546,259 cr |
Total rescue transactions | 82 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,160 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 306 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 388 |
Grade 5 upgrades generated | 656 |
Crew |
|
Crew credits earned | 133,239,211 cr |
Crew hired | 25 |
Crew fired | 24 |